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authordeath2droid <death2droid@gmail.com>2009-11-14 22:24:20 +0000
committerdeath2droid <death2droid@gmail.com>2009-11-14 22:24:20 +0000
commit6005f4155d2e70ed9efba8fcfec9180a15ecd993 (patch)
treef08335e31e2bce272f565e5cc7d0a305b608b6f0 /Source/Core/DolphinWX/Src/FrameTools.cpp
parentf3366f21e18e556f3f1570bd9fee91e91234aace (diff)
Remove info window from Dolphin since most people do not use it or didn't even know it exists.
Plus many people think its useless :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4574 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DolphinWX/Src/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/Src/FrameTools.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp
index 970888c825..83bc5a7746 100644
--- a/Source/Core/DolphinWX/Src/FrameTools.cpp
+++ b/Source/Core/DolphinWX/Src/FrameTools.cpp
@@ -50,7 +50,6 @@ Core::GetWindowHandle().
#include "PluginManager.h"
#include "MemcardManager.h"
#include "CheatsWindow.h"
-#include "InfoWindow.h"
#include "LuaWindow.h"
#include "AboutDolphin.h"
#include "GameListCtrl.h"
@@ -93,7 +92,6 @@ extern "C" {
// Other Windows
wxCheatsWindow* CheatsWindow;
-wxInfoWindow* InfoWindow;
// Create menu items
@@ -187,7 +185,6 @@ void CFrame::CreateMenu()
toolsMenu->Append(IDM_LUA, _T("New &Lua Console"));
toolsMenu->Append(IDM_MEMCARD, _T("&Memcard Manager"));
toolsMenu->Append(IDM_CHEATS, _T("Action &Replay Manager"));
- toolsMenu->Append(IDM_INFO, _T("System Information"));
#if defined(HAVE_SFML) && HAVE_SFML
toolsMenu->Append(IDM_NETPLAY, _T("Start &NetPlay"));
@@ -778,12 +775,6 @@ void CFrame::OnShow_CheatsWindow(wxCommandEvent& WXUNUSED (event))
CheatsWindow = new wxCheatsWindow(this, wxDefaultPosition, wxSize(600, 390));
}
-void CFrame::OnShow_InfoWindow(wxCommandEvent& WXUNUSED (event))
-{
- InfoWindow = new wxInfoWindow(this, wxDefaultPosition, wxSize(600, 390));
-}
-
-
void CFrame::OnLoadWiiMenu(wxCommandEvent& WXUNUSED (event))
{
BootManager::BootCore(FULL_WII_MENU_DIR);