diff options
| author | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-06-28 21:11:51 +0000 |
|---|---|---|
| committer | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-06-28 21:11:51 +0000 |
| commit | fd47eb7b44da76f3f05f5042fcceb583ebb4f329 (patch) | |
| tree | 1408c30f3d07d9c2309448a1c2475d3ba0905c31 /Source/Core/DolphinWX/Src/FrameTools.cpp | |
| parent | e341985003d3f6ade48f74158a9f944ba5058896 (diff) | |
Save States: 1. Added "Undo Load State" which... undoes load state :)
2. Implemented saving/loading to memory buffers (very fast) for temporal states such as for "undo load state"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3585 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DolphinWX/Src/FrameTools.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Src/FrameTools.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/Source/Core/DolphinWX/Src/FrameTools.cpp b/Source/Core/DolphinWX/Src/FrameTools.cpp index ffe0d54d54..df01d7a6a8 100644 --- a/Source/Core/DolphinWX/Src/FrameTools.cpp +++ b/Source/Core/DolphinWX/Src/FrameTools.cpp @@ -137,11 +137,12 @@ void CFrame::CreateMenu() m_pSubMenuSave = emulationMenu->AppendSubMenu(saveMenu, _T("Sa&ve State")); saveMenu->Append(IDM_SAVESTATEFILE, _T("Save State...")); + loadMenu->Append(IDM_UNDOSAVESTATE, _T("Last Overwritten State\tShift+F12")); saveMenu->AppendSeparator(); loadMenu->Append(IDM_LOADSTATEFILE, _T("Load State...")); loadMenu->Append(IDM_LOADLASTSTATE, _T("Last Saved State\tF11")); - loadMenu->Append(IDM_UNDOSTATE, _T("Last Overwritten State\tF12")); + loadMenu->Append(IDM_UNDOLOADSTATE, _T("Undo Load State\tF12")); loadMenu->AppendSeparator(); for (int i = 1; i <= 8; i++) { @@ -716,11 +717,17 @@ void CFrame::OnLoadLastState(wxCommandEvent& WXUNUSED (event)) State_LoadLastSaved(); } -void CFrame::OnUndoState(wxCommandEvent& WXUNUSED (event)) +void CFrame::OnUndoLoadState(wxCommandEvent& WXUNUSED (event)) { - State_LoadAs(FULL_STATESAVES_DIR "lastState.sav"); + State_UndoLoadState(); } +void CFrame::OnUndoSaveState(wxCommandEvent& WXUNUSED (event)) +{ + State_UndoSaveState(); +} + + void CFrame::OnLoadState(wxCommandEvent& event) { int id = event.GetId(); |
