diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-09-23 01:43:18 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-09-23 01:43:18 -0500 |
| commit | 96a77f9feb1b7feb915efa91582b73814b4e960d (patch) | |
| tree | 340bd8c62bf603464d8b5962b1055fb0730ef11e /Source/Core/DolphinWX/Src/MainAndroid.cpp | |
| parent | bab91494d53f15d804834ba5d11730b0e855ebd8 (diff) | |
[Android] Fix the ability to stop the game and start another.
Diffstat (limited to 'Source/Core/DolphinWX/Src/MainAndroid.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Src/MainAndroid.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/Src/MainAndroid.cpp b/Source/Core/DolphinWX/Src/MainAndroid.cpp index 8fcab598cc..60413b74c5 100644 --- a/Source/Core/DolphinWX/Src/MainAndroid.cpp +++ b/Source/Core/DolphinWX/Src/MainAndroid.cpp @@ -199,7 +199,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulati JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv *env, jobject obj) { - PowerPC::Stop(); + Core::Stop(); updateMainFrameEvent.Set(); // Kick the waiting event } JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onTouchEvent(JNIEnv *env, jobject obj, jint Action, jfloat X, jfloat Y) @@ -358,6 +358,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv * VideoBackend::ClearList(); SConfig::Shutdown(); LogManager::Shutdown(); + ANativeWindow_release(surf); } |
