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| author | Léo Lam <leo@innovatetechnologi.es> | 2017-01-28 19:04:33 +0100 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-02-08 15:07:29 +0100 |
| commit | ab38be1ee23fe47c7ba7867e281288531ce04b82 (patch) | |
| tree | d0e396da7c164e7bde2db9e37b332677746122c7 /Source/Core/InputCommon/ControlReference/ControlReference.cpp | |
| parent | a2750a82dd433bedd92e476df16ba594b85a56ee (diff) | |
IOS: Clarify Init, Reinit, Reset, Shutdown
Some minor changes to make things slightly less confusing:
* Reinit doesn't actually init anything. It just adds static devices to
the map, so let's give it an actually descriptive name. And let's not
expose it in the header when it should not be.
* Reset's parameter name was changed from "force" -- which totally does
not describe what it does -- to "clear_devices".
* Add a reload function which handles the reload process properly
(reset all devices, set up memory values, re-add devices) and
without publicly exposing implementation details.
Diffstat (limited to 'Source/Core/InputCommon/ControlReference/ControlReference.cpp')
0 files changed, 0 insertions, 0 deletions
