summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControlReference/ControlReference.cpp
diff options
context:
space:
mode:
authorLéo Lam <leo@innovatetechnologi.es>2018-03-03 00:56:15 +0100
committerLéo Lam <leo@innovatetechnologi.es>2018-03-31 10:45:44 +0200
commitf1dbb8952c3060e5ebe9cdb60cc9e4539e93a4c5 (patch)
tree69b5081c32b1761663e376587ebd74a54b5f56ef /Source/Core/InputCommon/ControlReference/ControlReference.cpp
parent1bdfedf3c6dfed1b8f503696d44ea74e0db8c465 (diff)
IOS: Introduce a new FileSystem interface
Add a new FileSystem class that can be used to perform operations on the emulated Wii filesystem. This will allow separating the IPC code (reading from and writing to memory to handle IOS FS commands) and the actual filesystem code in a much better way. This also paves the way for implementing another filesystem backend in the future -- NAND images for more complete emulation, including filesystem metadata like permissions or file orders, which some games and homebrew actually care about -- without needing to make any more changes to the other parts of the codebase, in addition to making filesystem behaviour tests easier to write.
Diffstat (limited to 'Source/Core/InputCommon/ControlReference/ControlReference.cpp')
0 files changed, 0 insertions, 0 deletions