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authorLéo Lam <leo@innovatetechnologi.es>2017-02-22 22:50:05 +0100
committerLéo Lam <leo@innovatetechnologi.es>2017-02-22 22:52:13 +0100
commitfb46520c74fcb43eb3ae5e632ea0dde0832d14da (patch)
treeb439b0f24f3157562e629293ef48e6f42f36751c /Source/Core/InputCommon/ControlReference/ControlReference.cpp
parent95b2b033b025729491d3c22f94f01d4aca38d4f0 (diff)
Netplay: Change Wiimote sources before booting
It is kind of silly to connect all of the configured Wii remotes (from the user config; NOT netplay assigned remotes), then connect/disconnect additional Wii remotes *after* the core has booted. (The bWii check has been removed, because it's actually unneeded; m_wiimote_map is always usable regardless of bWii. And we can't get info about the currently running game without booting the core with our current config system…) This should fix Netplay trying to connect all configured Wii remotes.
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