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authorMike <7153163+hackbar@users.noreply.github.com>2017-10-25 12:45:03 -0700
committerMike <7153163+hackbar@users.noreply.github.com>2017-11-01 23:39:56 -0700
commit18cb68eb3cfe656a4eb22229a5441c665a54bf3d (patch)
tree8f5ed8376c8e878e4025f1a3457053c48eddb574 /Source/Core/InputCommon/ControlReference/ControlReference.h
parent987d24fe87c5679d055576b8458ee5d2263fc7ab (diff)
Android: Destroy the surface in EmulationFragment onStop.
Emulation needs to be running when the surface is destroyed, but we want to pause in onStop. So call the surfaceDestroyed callback, as this accomplished both.
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