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| author | Pokechu22 <Pokechu022@gmail.com> | 2021-02-08 16:10:57 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2021-05-07 15:42:17 -0700 |
| commit | 263ca79aaeef9d768a779738b7ce3bf2b3e610c7 (patch) | |
| tree | b9cd7e9108388ebe46eb4c14e0bfdd30e3ca6850 /Source/Core/InputCommon/ControlReference/ExpressionParser.cpp | |
| parent | 5ebe63b1752c02f762985f166422e7d1da4a6353 (diff) | |
Adjust FIFO player object ranges
A single object can be selected instead of 2 (it was already inclusive internally), and the maximum value is the highest number of objects in any frame (minus 1) to reduce jank when multiple frames are being played back.
Diffstat (limited to 'Source/Core/InputCommon/ControlReference/ExpressionParser.cpp')
0 files changed, 0 insertions, 0 deletions
