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authorTechjar <tecknojar@gmail.com>2021-06-11 19:34:19 -0400
committerTechjar <tecknojar@gmail.com>2021-06-13 04:50:35 -0400
commit3da0976a8190211e43e285896bfb6dcd80dd7d50 (patch)
tree1068eae4f9eda122a6fa80f94fa1b443c6e498de /Source/Core/InputCommon/ControlReference/ExpressionParser.cpp
parent0c6e00ce0c8da1d81094bb41fea2eafe6b279891 (diff)
VideoCommon: Define scalar any() and all() functions in GLSL
This fixes bounding box shaders failing to compile under Vulkan, due to differences between GLSL and HLSL in the return value of vector comparisons and what types these functions accept. I included all() for the sake of completeness.
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