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authorMinty-Meeo <45425365+Minty-Meeo@users.noreply.github.com>2020-12-24 23:38:59 -0600
committerMinty-Meeo <45425365+Minty-Meeo@users.noreply.github.com>2020-12-24 23:38:59 -0600
commitb430d66cdcf92fe2517ef689c75d19ef9aa31b47 (patch)
tree2580bebafaf48137e3a45e3402341fdb60a96902 /Source/Core/InputCommon/ControlReference/FunctionExpression.cpp
parentac2525615644738b74e4f01dee2c4fd6f3a21cf1 (diff)
Split OSREPORT logging type
The enumerated LOG_TYPE "OSREPORT" is currently used in both EXI_DeviceIPL.cpp and HLE_OS.cpp. In many games, the multitude of game functions detected by HLE_OS.cpp for OSREPORT logging results in poor log readability. This Pull Request remedies that by adding a new enumerated LOG_TYPE "OSREPORT_HLE" for log usage in HLE_OS.cpp. In the future, further changing how logging in HLE_OS.cpp works may be desirable. As it is, game functions are detected that send a single character to the log. This is a major source of poor readability.
Diffstat (limited to 'Source/Core/InputCommon/ControlReference/FunctionExpression.cpp')
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