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authorSintendo <3380580+Sintendo@users.noreply.github.com>2024-12-28 23:07:33 +0100
committerSintendo <3380580+Sintendo@users.noreply.github.com>2024-12-28 23:07:38 +0100
commit14641b06fc001e4ecd828b6b3e6d66422b2da8e4 (patch)
treec4d715481cdff167453caae6071109b56423613b /Source/Core/InputCommon/ControlReference
parenta4ba13b4c98f668e69523448960a230c031fea37 (diff)
JitArm64_Integer: addzex - Optimize ConstantFalse and ConstantTrue
When the input register and carry flags are known, we can always precompute the result. We still materialize the immediate when the condition register needs to be updated, but this seems to be a general problem. I might look into that one day, but for now this'll do. - ConstantFalse Before: 0x52800119 mov w25, #0x8 ; =8 0x2a1903fa mov w26, w25 After: N/A - ConstantTrue Before: 0x52800119 mov w25, #0x8 ; =8 0x1100073a add w26, w25, #0x1 After: N/A
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