diff options
| author | Lioncash <mathew1800@gmail.com> | 2018-03-27 12:37:04 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-03-27 15:39:05 -0400 |
| commit | 2da8d98b2f94a33e337d37dc7153e5ba445961f3 (patch) | |
| tree | 518f28e986c09058f851515ea47d6668fec5627b /Source/Core/InputCommon/ControlReference | |
| parent | d5a1edba09f95b868c03879a4c05ffef9a3d80d8 (diff) | |
HiresTextures: Use std::minmax or std::minmax_element where applicable in GenBaseName()
Minimizes repetition.
std::minmax_element can be used for the 256 * 2 case, as it's only performing byte comparisons
and thus, there will always be an element smaller than 0xffff, so it doesn't need to be included
in the set of compared values.
Diffstat (limited to 'Source/Core/InputCommon/ControlReference')
0 files changed, 0 insertions, 0 deletions
