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| author | JosJuice <josjuice@gmail.com> | 2021-01-23 20:13:45 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2021-04-25 15:56:59 +0200 |
| commit | 69c14d6ec39815db22c8a246b9fffb5beb5f5931 (patch) | |
| tree | 3e618fb83eb610aa7fb1d7a62fffe41f4ca80ff2 /Source/Core/InputCommon/ControlReference | |
| parent | 54451ac731149641969dfc54b40745e312b59c2a (diff) | |
JitArm64: Fix frspx with single precision source
I haven't observed this breaking any game, but it didn't match
the behavior of the interpreter as far as I could tell from
reading the code, in that denormals weren't being flushed.
Diffstat (limited to 'Source/Core/InputCommon/ControlReference')
0 files changed, 0 insertions, 0 deletions
