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| author | Shawn Hoffman <godisgovernment@gmail.com> | 2017-06-22 05:42:14 -0700 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2017-06-25 20:47:30 -0700 |
| commit | ed8f293b4f4c340dc342e54532fcdd953056efab (patch) | |
| tree | 9fc62b2a22ab8623000f58def58fc78608e2703f /Source/Core/InputCommon/ControlReference | |
| parent | 88b442e1a85e1c477072a7e9302eafcbd866fbb8 (diff) | |
Change "blocking" BlockingLoop::Stop to give up and die after a timeout.
This fixes the global-static fifo object causing infinite hangs in some
cases. Notably, failure to initialize a graphics backend would result in
BlockingLoop::Prepare being called but never executing Run(), leaving the
object in a bad state.
Diffstat (limited to 'Source/Core/InputCommon/ControlReference')
0 files changed, 0 insertions, 0 deletions
