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| author | Dwayne Slater <ds84182@gmail.com> | 2017-03-13 13:29:45 -0400 |
|---|---|---|
| committer | Dwayne Slater <ds84182@gmail.com> | 2017-04-15 13:53:59 -0400 |
| commit | 9d633307e31e41545c975072dd866f0e454e29e5 (patch) | |
| tree | f2a2cf29c85f4b789615d8f643326b87dadaca6b /Source/Core/InputCommon/ControllerEmu/Control/Control.cpp | |
| parent | d3e9569cf0d74fe70a2ce04fc448d5d8d7cfe938 (diff) | |
VolumeDirectory: Shift parent_entry_index by m_address_shift
Parent entrys were written correctly for GameCube (since the address
shift is 0), but not for Wii (since the address shift is 2).
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/Control/Control.cpp')
0 files changed, 0 insertions, 0 deletions
