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authorJordan Woyak <jordan.woyak@gmail.com>2018-12-18 20:06:16 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2018-12-27 18:31:46 -0600
commitceb28a2302e23b2484bca63626605d3fd56a1f11 (patch)
treed18ec97e69a7d08b6c65f5f29dacf4b76cf02afc /Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
parentbfb9b1aca54481af905877edc0fe950e9273d3b1 (diff)
Add ability to reshape analog sticks from square/circle to octagon and make the analog stick mapping indicator pretty.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp143
1 files changed, 124 insertions, 19 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
index c38e5f1d3a..5368c6b7ba 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp
@@ -9,6 +9,7 @@
#include <memory>
#include "Common/Common.h"
+#include "Common/MathUtil.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
@@ -18,54 +19,158 @@
namespace ControllerEmu
{
-AnalogStick::AnalogStick(const char* const name_, ControlState default_radius)
- : AnalogStick(name_, name_, default_radius)
+AnalogStick::AnalogStick(const char* const name_, std::unique_ptr<StickGate>&& stick_gate)
+ : AnalogStick(name_, name_, std::move(stick_gate))
{
}
AnalogStick::AnalogStick(const char* const name_, const char* const ui_name_,
- ControlState default_radius)
- : ControlGroup(name_, ui_name_, GroupType::Stick)
+ std::unique_ptr<StickGate>&& stick_gate)
+ : ControlGroup(name_, ui_name_, GroupType::Stick), m_stick_gate(std::move(stick_gate))
{
for (auto& named_direction : named_directions)
controls.emplace_back(std::make_unique<Input>(Translate, named_direction));
controls.emplace_back(std::make_unique<Input>(Translate, _trans("Modifier")));
+
+ numeric_settings.emplace_back(
+ std::make_unique<NumericSetting>(_trans("Input Radius"), 1.0, 0, 100));
numeric_settings.emplace_back(
- std::make_unique<NumericSetting>(_trans("Radius"), default_radius, 0, 100));
+ std::make_unique<NumericSetting>(_trans("Input Shape"), 0.0, 0, 50));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
}
-AnalogStick::StateData AnalogStick::GetState()
+AnalogStick::StateData AnalogStick::GetState(bool adjusted)
{
ControlState y = controls[0]->control_ref->State() - controls[1]->control_ref->State();
ControlState x = controls[3]->control_ref->State() - controls[2]->control_ref->State();
- const ControlState radius = numeric_settings[SETTING_RADIUS]->GetValue();
- const ControlState deadzone = numeric_settings[SETTING_DEADZONE]->GetValue();
- const ControlState m = controls[4]->control_ref->State();
+ // Return raw values. (used in UI)
+ if (!adjusted)
+ return {x, y};
- const ControlState ang = atan2(y, x);
+ // TODO: make the AtAngle functions work with negative angles:
+ const ControlState ang = atan2(y, x) + MathUtil::TAU;
const ControlState ang_sin = sin(ang);
const ControlState ang_cos = cos(ang);
- ControlState dist = sqrt(x * x + y * y);
+ const ControlState gate_max_dist = GetGateRadiusAtAngle(ang);
+ const ControlState input_max_dist = GetInputRadiusAtAngle(ang);
- // dead zone code
- dist = std::max(0.0, dist - deadzone);
- dist /= (1 - deadzone);
+ // If input radius is zero we apply no scaling.
+ // This is useful when mapping native controllers without knowing intimate radius details.
+ const ControlState max_dist = input_max_dist ? input_max_dist : gate_max_dist;
- // radius
- dist *= radius;
+ ControlState dist = std::sqrt(x * x + y * y) / max_dist;
- // The modifier halves the distance by 50%, which is useful
- // for keyboard controls.
- if (m)
+ // If the modifier is pressed, scale the distance by the modifier's value.
+ // This is affected by the modifier's "range" setting which defaults to 50%.
+ const ControlState modifier = controls[4]->control_ref->State();
+ if (modifier)
+ {
+ // TODO: Modifier's range setting gets reset to 100% when the clear button is clicked.
+ // This causes the modifier to not behave how a user might suspect.
+ // Retaining the old scale-by-50% behavior until range is fixed to clear to 50%.
dist *= 0.5;
+ // dist *= modifier;
+ }
+
+ // Apply deadzone as a percentage of the user-defined radius/shape:
+ const ControlState deadzone = GetDeadzoneRadiusAtAngle(ang);
+ dist = std::max(0.0, dist - deadzone) / (1.0 - deadzone);
+
+ // Scale to the gate shape/radius:
+ dist = dist *= gate_max_dist;
y = std::max(-1.0, std::min(1.0, ang_sin * dist));
x = std::max(-1.0, std::min(1.0, ang_cos * dist));
return {x, y};
}
+
+ControlState AnalogStick::GetGateRadiusAtAngle(double ang) const
+{
+ return m_stick_gate->GetRadiusAtAngle(ang);
+}
+
+ControlState AnalogStick::GetDeadzoneRadiusAtAngle(double ang) const
+{
+ return CalculateInputShapeRadiusAtAngle(ang) * numeric_settings[SETTING_DEADZONE]->GetValue();
+}
+
+ControlState AnalogStick::GetInputRadiusAtAngle(double ang) const
+{
+ return CalculateInputShapeRadiusAtAngle(ang) * numeric_settings[SETTING_INPUT_RADIUS]->GetValue();
+}
+
+ControlState AnalogStick::CalculateInputShapeRadiusAtAngle(double ang) const
+{
+ const auto shape = numeric_settings[SETTING_INPUT_SHAPE]->GetValue() * 4.0;
+
+ if (shape < 1.0)
+ {
+ // Between 0 and 25 return a shape between octagon and circle
+ const auto amt = shape;
+ return OctagonStickGate::ComputeRadiusAtAngle(ang) * (1 - amt) + amt;
+ }
+ else
+ {
+ // Between 25 and 50 return a shape between circle and square
+ const auto amt = shape - 1.0;
+ return (1 - amt) + SquareStickGate::ComputeRadiusAtAngle(ang) * amt;
+ }
+}
+
+OctagonStickGate::OctagonStickGate(ControlState radius) : m_radius(radius)
+{
+}
+
+ControlState OctagonStickGate::GetRadiusAtAngle(double ang) const
+{
+ return ComputeRadiusAtAngle(ang) * m_radius;
+}
+
+ControlState OctagonStickGate::ComputeRadiusAtAngle(double ang)
+{
+ // Ratio of octagon circumcircle to incircle:
+ const double incircle_radius = 0.923879532511287;
+ const double section_ang = MathUtil::TAU / 8;
+ return incircle_radius / std::cos(std::fmod(ang, section_ang) - section_ang / 2);
+}
+
+RoundStickGate::RoundStickGate(ControlState radius) : m_radius(radius)
+{
+}
+
+ControlState RoundStickGate::GetRadiusAtAngle(double) const
+{
+ return m_radius;
+}
+
+SquareStickGate::SquareStickGate(ControlState half_width) : m_half_width(half_width)
+{
+}
+
+ControlState SquareStickGate::GetRadiusAtAngle(double ang) const
+{
+ return ComputeRadiusAtAngle(ang) * m_half_width;
+}
+
+ControlState SquareStickGate::ComputeRadiusAtAngle(double ang)
+{
+ const double section_ang = MathUtil::TAU / 4;
+ return 1 / std::cos(std::fmod(ang + section_ang / 2, section_ang) - section_ang / 2);
+}
+
+OctagonAnalogStick::OctagonAnalogStick(const char* name, ControlState gate_radius)
+ : OctagonAnalogStick(name, name, gate_radius)
+{
+}
+
+OctagonAnalogStick::OctagonAnalogStick(const char* name, const char* ui_name,
+ ControlState gate_radius)
+ : AnalogStick(name, ui_name, std::make_unique<ControllerEmu::OctagonStickGate>(gate_radius))
+{
+}
+
} // namespace ControllerEmu