diff options
| author | Matthew Foulds <nokturnusmf@gmail.com> | 2019-06-10 13:23:16 +0100 |
|---|---|---|
| committer | Matthew Foulds <nokturnusmf@gmail.com> | 2019-06-10 13:23:16 +0100 |
| commit | c62570c5272cff8f9c7add3a022d0d82078fbf78 (patch) | |
| tree | 3523f0813b10f96eda8b9e74e585db4ba97950d1 /Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp | |
| parent | cea1b58919dd08e53eeffe3e61df404278cca660 (diff) | |
Added key for relative input
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp index 5e69f0bca0..93a6f4391a 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp @@ -31,6 +31,8 @@ Cursor::Cursor(std::string name, std::string ui_name) controls.emplace_back(std::make_unique<Input>(Translate, _trans("Hide"))); controls.emplace_back(std::make_unique<Input>(Translate, _trans("Recenter"))); + controls.emplace_back(std::make_unique<Input>(Translate, _trans("Relative Input Hold"))); + // Default values are optimized for "Super Mario Galaxy 2". // This seems to be acceptable for a good number of games. @@ -101,7 +103,7 @@ Cursor::StateData Cursor::GetState(const bool adjusted) const double max_step = STEP_PER_SEC / 1000.0 * ms_since_update; // Relative input: - if (m_relative_setting.GetValue()) + if (m_relative_setting.GetValue() ^ (controls[6]->control_ref->State() > BUTTON_THRESHOLD)) { // Recenter: if (controls[5]->control_ref->State() > BUTTON_THRESHOLD) |
