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authorJordan Woyak <jordan.woyak@gmail.com>2020-09-22 17:55:55 -0500
committerJordan Woyak <jordan.woyak@gmail.com>2020-09-28 18:09:34 -0500
commitf766c89a08e190916ac5830de3649cf1875e6f82 (patch)
tree4ee7de657bcd55e7cecbdc3606b6bd6fd33a91db /Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
parentf9280d0f669df36023ef2bfa87c174412cd47214 (diff)
ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new FOV and to reach screen edges in the Wii Menu.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
index 1c5f48a148..fa379624db 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp
@@ -33,8 +33,7 @@ Cursor::Cursor(std::string name_, std::string ui_name_)
AddInput(Translate, _trans("Relative Input Hold"));
- // Default values are optimized for "Super Mario Galaxy 2".
- // This seems to be acceptable for a good number of games.
+ // Default values chosen to reach screen edges in most games including the Wii Menu.
AddSetting(&m_vertical_offset_setting,
// i18n: Refers to a positional offset applied to an emulated wiimote.
@@ -50,7 +49,7 @@ Cursor::Cursor(std::string name_, std::string ui_name_)
_trans("°"),
// i18n: Refers to emulated wii remote movements.
_trans("Total rotation about the yaw axis.")},
- 15, 0, 360);
+ 25, 0, 360);
AddSetting(&m_pitch_setting,
// i18n: Refers to an amount of rotational movement about the "pitch" axis.
@@ -59,7 +58,7 @@ Cursor::Cursor(std::string name_, std::string ui_name_)
_trans("°"),
// i18n: Refers to emulated wii remote movements.
_trans("Total rotation about the pitch axis.")},
- 15, 0, 360);
+ 20, 0, 360);
AddSetting(&m_relative_setting, {_trans("Relative Input")}, false);
AddSetting(&m_autohide_setting, {_trans("Auto-Hide")}, false);