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authorMat M <mathew1800@gmail.com>2017-02-10 13:50:33 -0500
committerGitHub <noreply@github.com>2017-02-10 13:50:33 -0500
commitf6d364e37b35c7743d64cade8e7367457b372dfc (patch)
tree584416b87bbc0589a8541cf2236dfc960c052664 /Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
parent8f81051df3df66a9647dbaeab8273dba7127a5c7 (diff)
parent6a75ea5653ec596b1a08e985e98fca0b05ccd6f7 (diff)
Merge pull request #4873 from lioncash/controller-emu
ControllerEmu: Separate ControlGroup from ControllerEmu
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
new file mode 100644
index 0000000000..3520d95d13
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.h
@@ -0,0 +1,29 @@
+// Copyright 2017 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
+
+namespace ControllerEmu
+{
+class Cursor : public ControlGroup
+{
+public:
+ explicit Cursor(const std::string& name);
+
+ void GetState(ControlState* x, ControlState* y, ControlState* z, bool adjusted = false);
+
+ ControlState m_z = 0.0;
+
+private:
+ // This is used to reduce the cursor speed for relative input
+ // to something that makes sense with the default range.
+ static constexpr double SPEED_MULTIPLIER = 0.04;
+
+ ControlState m_x = 0.0;
+ ControlState m_y = 0.0;
+};
+} // namespace ControllerEmu