diff options
| author | mitaclaw <140017135+mitaclaw@users.noreply.github.com> | 2024-09-29 11:43:52 -0700 |
|---|---|---|
| committer | mitaclaw <140017135+mitaclaw@users.noreply.github.com> | 2024-12-15 19:50:34 -0800 |
| commit | 860e6cf5cb7d96499aecf6f6067783bdb71c29ad (patch) | |
| tree | 212a451cbdd72d6525703c2f1369198fbdbe2b85 /Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp | |
| parent | 826e2bbf98ca5c6088c3d19968272b29fc335972 (diff) | |
Modernize `std::all_of` with ranges
In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those.
In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed.
In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp index dfd282d533..d6cb4b95ff 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp @@ -25,8 +25,8 @@ IMUAccelerometer::IMUAccelerometer(std::string name_, std::string ui_name_) bool IMUAccelerometer::AreInputsBound() const { - return std::all_of(controls.begin(), controls.end(), - [](const auto& control) { return control->control_ref->BoundCount() > 0; }); + return std::ranges::all_of( + controls, [](const auto& control) { return control->control_ref->BoundCount() > 0; }); } std::optional<IMUAccelerometer::StateData> IMUAccelerometer::GetState() const |
