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authorJosJuice <josjuice@gmail.com>2020-04-07 15:04:14 +0200
committerJosJuice <josjuice@gmail.com>2020-04-27 17:02:53 +0200
commit18a4afb053e8b5f356e22cfc5aec8cc27700710b (patch)
treea3ccb7e8f7a34bf18b735b12d8168d2989caf54e /Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp
parent4ff855921e221f944d5ce22074e86096474d4ea6 (diff)
Android: Use touch emulation of IR by default
While having motion control emulation of IR enabled by default makes sense in situations like using a DualShock 4 on a PC, Android has the additional option of touch emulation of IR which seems to be better liked, and the default value which was chosen with PC in mind was carried over to Android without any particular consideration. This change disables motion control emulation of IR by default on Android only.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp
index f617adaf6f..be90bf532c 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp
@@ -17,8 +17,15 @@
namespace ControllerEmu
{
IMUCursor::IMUCursor(std::string name, std::string ui_name)
- : ControlGroup(std::move(name), std::move(ui_name), GroupType::IMUCursor,
- ControlGroup::CanBeDisabled::Yes)
+ : ControlGroup(
+ std::move(name), std::move(ui_name), GroupType::IMUCursor,
+#ifdef ANDROID
+ // Enabling this on Android devices which have an accelerometer and gyroscope prevents
+ // touch controls from being used for pointing, and touch controls generally work better
+ ControlGroup::DefaultValue::Disabled)
+#else
+ ControlGroup::DefaultValue::Enabled)
+#endif
{
AddInput(Translate, _trans("Recenter"));