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| author | Jordan Woyak <jordan.woyak@gmail.com> | 2020-09-28 18:53:51 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-09-28 18:53:51 -0500 |
| commit | 365524361276c3f59d7629f8a8428b027b6ec7ac (patch) | |
| tree | 7ce309c668194ab9ffce959e9d876d012d68ced4 /Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp | |
| parent | 960750003e952217a5654cfe3b0eaf31e2214e2d (diff) | |
| parent | 0295d470b1fc663c96823b7dc3c3a893a4f1f407 (diff) | |
Merge pull request #9106 from jordan-woyak/wm-distance
WiimoteEmu: Increase camera FOV to match that of a real Wii remote.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp index 25df9772da..429cd18880 100644 --- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp +++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp @@ -29,8 +29,7 @@ IMUCursor::IMUCursor(std::string name_, std::string ui_name_) { AddInput(Translate, _trans("Recenter")); - // Default values are optimized for "Super Mario Galaxy 2". - // This seems to be acceptable for a good number of games. + // Default values chosen to reach screen edges in most games including the Wii Menu. AddSetting(&m_yaw_setting, // i18n: Refers to an amount of rotational movement about the "yaw" axis. @@ -39,7 +38,7 @@ IMUCursor::IMUCursor(std::string name_, std::string ui_name_) _trans("°"), // i18n: Refers to emulated wii remote movements. _trans("Total rotation about the yaw axis.")}, - 15, 0, 360); + 25, 0, 360); } ControlState IMUCursor::GetTotalYaw() const |
