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authoriwubcode <iwubcode@users.noreply.github.com>2018-05-05 23:08:37 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2018-07-07 12:55:52 -0500
commit230af569ed80772cf149020f1f8dfb88fe5059c8 (patch)
treecae453a69b8c3391cc5bfdc2ef117d34307cd362 /Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp
parent83c94feb3d6bd60a23e57cdb0afd837172fa3a31 (diff)
Input - Make dynamic rules be definable per game. Configuration can now
define how many frames constitute a high or a low swing/shake when the button is down. Also configurable is the number of frames to execute the swing/shake after the button is released.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp')
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