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authorJordan Woyak <jordan.woyak@gmail.com>2019-10-18 14:54:02 -0500
committerJordan Woyak <jordan.woyak@gmail.com>2020-02-08 14:01:55 -0600
commite8152b700f76da97d346b93662ef8492bc93190c (patch)
tree919fd82b5383987bc39fcafc9a152ea8225072de /Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h
parent6a857df219f32a6b29683f54100e4cd92edd18e3 (diff)
InputCommon: Allow controller settings specified with input expresions.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h70
1 files changed, 64 insertions, 6 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h b/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h
index 108b228049..6884e7756b 100644
--- a/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h
+++ b/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h
@@ -9,6 +9,7 @@
#include "Common/CommonTypes.h"
#include "Common/IniFile.h"
+#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerInterface/Device.h"
namespace ControllerEmu
@@ -52,6 +53,15 @@ public:
virtual void LoadFromIni(const IniFile::Section& section, const std::string& group_name) = 0;
virtual void SaveToIni(IniFile::Section& section, const std::string& group_name) const = 0;
+ virtual InputReference& GetInputReference() = 0;
+ virtual const InputReference& GetInputReference() const = 0;
+
+ // Convert a literal expression e.g. "7.0" to a regular value. (disables expression parsing)
+ virtual void SimplifyIfPossible() = 0;
+
+ // Convert a regular value to an expression. (used before expression editing)
+ virtual void SetExpressionFromValue() = 0;
+
virtual SettingType GetType() const = 0;
const char* GetUIName() const;
@@ -84,16 +94,47 @@ public:
void LoadFromIni(const IniFile::Section& section, const std::string& group_name) override
{
- ValueType value;
- section.Get(group_name + m_details.ini_name, &value, m_default_value);
- SetValue(value);
+ std::string str_value;
+ if (section.Get(group_name + m_details.ini_name, &str_value))
+ {
+ m_value.m_input.SetExpression(std::move(str_value));
+ SimplifyIfPossible();
+ }
+ else
+ {
+ SetValue(m_default_value);
+ }
}
void SaveToIni(IniFile::Section& section, const std::string& group_name) const override
{
- section.Set(group_name + m_details.ini_name, GetValue(), m_default_value);
+ if (IsSimpleValue())
+ section.Set(group_name + m_details.ini_name, GetValue(), m_default_value);
+ else
+ section.Set(group_name + m_details.ini_name, m_value.m_input.GetExpression(), "");
}
+ bool IsSimpleValue() const { return m_value.IsSimpleValue(); }
+
+ void SimplifyIfPossible() override
+ {
+ ValueType value;
+ if (TryParse(m_value.m_input.GetExpression(), &value))
+ m_value.SetValue(value);
+ }
+
+ void SetExpressionFromValue() override
+ {
+ if (!IsSimpleValue())
+ return;
+
+ // Cast to double to prevent bool -> "true"/"false" strings.
+ m_value.m_input.SetExpression(ValueToString(static_cast<double>(GetValue())));
+ }
+
+ InputReference& GetInputReference() override { return m_value.m_input; }
+ const InputReference& GetInputReference() const override { return m_value.m_input; }
+
ValueType GetValue() const { return m_value.GetValue(); }
void SetValue(ValueType value) { m_value.SetValue(value); }
@@ -119,13 +160,30 @@ class SettingValue
friend class NumericSetting<T>;
public:
- ValueType GetValue() const { return m_value; }
+ ValueType GetValue() const
+ {
+ if (IsSimpleValue())
+ return m_value;
+ else
+ return m_input.GetState<ValueType>();
+ }
+
+ bool IsSimpleValue() const { return m_input.GetExpression().empty(); }
private:
- void SetValue(ValueType value) { m_value = value; }
+ void SetValue(ValueType value)
+ {
+ m_value = value;
+
+ // Clear the expression to use our new "simple" value.
+ m_input.SetExpression("");
+ }
// Values are R/W by both UI and CPU threads.
std::atomic<ValueType> m_value = {};
+
+ // Unfortunately InputReference's state grabbing is non-const requiring mutable here.
+ mutable InputReference m_input;
};
} // namespace ControllerEmu