diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2019-10-18 14:54:02 -0500 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2020-02-08 14:01:55 -0600 |
| commit | e8152b700f76da97d346b93662ef8492bc93190c (patch) | |
| tree | 919fd82b5383987bc39fcafc9a152ea8225072de /Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h | |
| parent | 6a857df219f32a6b29683f54100e4cd92edd18e3 (diff) | |
InputCommon: Allow controller settings specified with input expresions.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h')
| -rw-r--r-- | Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h | 70 |
1 files changed, 64 insertions, 6 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h b/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h index 108b228049..6884e7756b 100644 --- a/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h +++ b/Source/Core/InputCommon/ControllerEmu/Setting/NumericSetting.h @@ -9,6 +9,7 @@ #include "Common/CommonTypes.h" #include "Common/IniFile.h" +#include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControllerInterface/Device.h" namespace ControllerEmu @@ -52,6 +53,15 @@ public: virtual void LoadFromIni(const IniFile::Section& section, const std::string& group_name) = 0; virtual void SaveToIni(IniFile::Section& section, const std::string& group_name) const = 0; + virtual InputReference& GetInputReference() = 0; + virtual const InputReference& GetInputReference() const = 0; + + // Convert a literal expression e.g. "7.0" to a regular value. (disables expression parsing) + virtual void SimplifyIfPossible() = 0; + + // Convert a regular value to an expression. (used before expression editing) + virtual void SetExpressionFromValue() = 0; + virtual SettingType GetType() const = 0; const char* GetUIName() const; @@ -84,16 +94,47 @@ public: void LoadFromIni(const IniFile::Section& section, const std::string& group_name) override { - ValueType value; - section.Get(group_name + m_details.ini_name, &value, m_default_value); - SetValue(value); + std::string str_value; + if (section.Get(group_name + m_details.ini_name, &str_value)) + { + m_value.m_input.SetExpression(std::move(str_value)); + SimplifyIfPossible(); + } + else + { + SetValue(m_default_value); + } } void SaveToIni(IniFile::Section& section, const std::string& group_name) const override { - section.Set(group_name + m_details.ini_name, GetValue(), m_default_value); + if (IsSimpleValue()) + section.Set(group_name + m_details.ini_name, GetValue(), m_default_value); + else + section.Set(group_name + m_details.ini_name, m_value.m_input.GetExpression(), ""); } + bool IsSimpleValue() const { return m_value.IsSimpleValue(); } + + void SimplifyIfPossible() override + { + ValueType value; + if (TryParse(m_value.m_input.GetExpression(), &value)) + m_value.SetValue(value); + } + + void SetExpressionFromValue() override + { + if (!IsSimpleValue()) + return; + + // Cast to double to prevent bool -> "true"/"false" strings. + m_value.m_input.SetExpression(ValueToString(static_cast<double>(GetValue()))); + } + + InputReference& GetInputReference() override { return m_value.m_input; } + const InputReference& GetInputReference() const override { return m_value.m_input; } + ValueType GetValue() const { return m_value.GetValue(); } void SetValue(ValueType value) { m_value.SetValue(value); } @@ -119,13 +160,30 @@ class SettingValue friend class NumericSetting<T>; public: - ValueType GetValue() const { return m_value; } + ValueType GetValue() const + { + if (IsSimpleValue()) + return m_value; + else + return m_input.GetState<ValueType>(); + } + + bool IsSimpleValue() const { return m_input.GetExpression().empty(); } private: - void SetValue(ValueType value) { m_value = value; } + void SetValue(ValueType value) + { + m_value = value; + + // Clear the expression to use our new "simple" value. + m_input.SetExpression(""); + } // Values are R/W by both UI and CPU threads. std::atomic<ValueType> m_value = {}; + + // Unfortunately InputReference's state grabbing is non-const requiring mutable here. + mutable InputReference m_input; }; } // namespace ControllerEmu |
