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| author | Pokechu22 <Pokechu022@gmail.com> | 2021-12-15 16:39:15 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2021-12-20 11:34:05 -0800 |
| commit | 2f6953efb62b487639bbc82be95466e07cb42cdb (patch) | |
| tree | b6a9333f9ae0d4432684ca2f6593463eecce684b /Source/Core/InputCommon/ControllerEmu | |
| parent | 820a424dcdf0095cf088abea921aaaac299dbccc (diff) | |
TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
We were already doing this for non-intensity formats, but it seems like the same applies to intensity formats.
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu')
0 files changed, 0 insertions, 0 deletions
