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authorJoshua Vandaƫle <joshua@vandaele.software>2026-02-22 08:37:00 +0100
committerJoshua Vandaƫle <joshua@vandaele.software>2026-02-22 08:48:07 +0100
commit7cc3874a7c0b7c93818260c89fe1c73a143407a1 (patch)
treee175224cd88346daa90753a67bd436f8c958d1a5 /Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
parentb55aaa8ca78619785ca334c62d5e9d3743c29171 (diff)
Externals: Update SDL to release-3.4.2
Notable changes: - CMake - Fixed a bug where SDL couldn't use a vendored libusb or libhidapi (see 29b3fcfb1bc834d0187a8114debdcbbf8381cd61) - Fixed long startup times on Windows when some non-compliant input devices are present - Controller support - Added support for the Razer Raiju V5 Pro - Improved Switch 2 controller support - Improved NVIDIA SHIELD controller support - Fixed various controllers showing up twice on macOS - Fixed handling GameCube adapters in PC mode on Linux and macOS
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