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| author | JosJuice <josjuice@gmail.com> | 2018-11-07 19:01:45 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2018-11-07 19:01:45 +0100 |
| commit | a42432cae4c9a61dad6b0f8681ae6fe1945994a0 (patch) | |
| tree | 24dca12cda18d16ea684b99b1baf853d99175fc2 /Source/Core/InputCommon/ControllerInterface/Android/Android.cpp | |
| parent | b93b7ec419464432e03dd91b5b6c61a984a38a4a (diff) | |
RenderBase: Set m_aspect_wide on start
It doesn't feel great to let the value from a previous emulation session
linger around considering that the GC aspect ratio heuristic can use
the previous value of m_aspect_wide when calculating m_aspect_wide.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Android/Android.cpp')
0 files changed, 0 insertions, 0 deletions
