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authorLéo Lam <leo@innovatetechnologi.es>2016-06-12 17:08:04 +0200
committerLéo Lam <leo@innovatetechnologi.es>2016-06-25 13:46:53 +0200
commitfd29e5c4cc26cd853a03ac7b0e08b367b7070c84 (patch)
tree5fdf3f210fc09344c829d1fa4b63baa4a423d97e /Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
parent8a1bbaa56382b1bca3b95d79c716fc377c78e591 (diff)
ControllerInterface: Don't pass m_devices to the backends
Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Android/Android.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Android/Android.cpp13
1 files changed, 4 insertions, 9 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp b/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
index 3d68be633f..f6957e3ca1 100644
--- a/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
@@ -4,21 +4,16 @@
#include "InputCommon/ControllerInterface/Android/Android.h"
#include <sstream>
+#include "InputCommon/ControllerInterface/ControllerInterface.h"
namespace ciface
{
namespace Android
{
-void Init(std::vector<Core::Device*>& devices)
+void Init()
{
- devices.push_back(new Touchscreen(0));
- devices.push_back(new Touchscreen(1));
- devices.push_back(new Touchscreen(2));
- devices.push_back(new Touchscreen(3));
- devices.push_back(new Touchscreen(4));
- devices.push_back(new Touchscreen(5));
- devices.push_back(new Touchscreen(6));
- devices.push_back(new Touchscreen(7));
+ for (int i = 0; i < 8; ++i)
+ g_controller_interface.AddDevice(new Touchscreen(i));
}
// Touchscreens and stuff