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authorMichael Maltese <michaeljosephmaltese@gmail.com>2016-10-16 13:39:05 -0700
committerMichael Maltese <michaeljosephmaltese@gmail.com>2016-11-30 16:07:55 -0800
commit3e69d066f5e9ad0a1097d806c656035398bbb7bc (patch)
treedd7ab461e209f81876a2b2145a5595812512eb6c /Source/Core/InputCommon/ControllerInterface/Android
parentcebb4d84f2a8021a5df2ff2a9d31eba16e1cb5e5 (diff)
ControllerInterface: replace Reinitialize with RefreshDevices
The SDL backend crashes when you close a joystick after SDL_Quit has been called. Some backends don't need to be shutdown and re-initialized everytime, we can just ask to enumerate devices again.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Android')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Android/Android.cpp2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Android/Android.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp b/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
index a5e995f6cc..983108f356 100644
--- a/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
@@ -10,7 +10,7 @@ namespace ciface
{
namespace Android
{
-void Init()
+void PopulateDevices()
{
for (int i = 0; i < 8; ++i)
g_controller_interface.AddDevice(std::make_shared<Touchscreen>(i));
diff --git a/Source/Core/InputCommon/ControllerInterface/Android/Android.h b/Source/Core/InputCommon/ControllerInterface/Android/Android.h
index 987aaed863..bf588719c2 100644
--- a/Source/Core/InputCommon/ControllerInterface/Android/Android.h
+++ b/Source/Core/InputCommon/ControllerInterface/Android/Android.h
@@ -11,7 +11,7 @@ namespace ciface
{
namespace Android
{
-void Init();
+void PopulateDevices();
class Touchscreen : public Core::Device
{
private: