diff options
| author | Tillmann Karras <tilkax@gmail.com> | 2014-01-19 09:33:55 +0100 |
|---|---|---|
| committer | Tillmann Karras <tilkax@gmail.com> | 2014-01-19 09:36:08 +0100 |
| commit | 21b0252e2713dd55d11b65bde3f2f3dbd8f4fa1f (patch) | |
| tree | 6ff47ab8840045023c60d62969498e0a6fa477ee /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp | |
| parent | 4a81baff3f7e4188dded2230580b2898586dc773 (diff) | |
Jit64: disable non-IEEE mode emulation
I give up. Merging the ppc_fp branch has caused issues in numerous games
and I can't find the bug. I'm leaving this merged to enable easy
recompilation for people who would like to play games that benefit from
non-IEEE mode emulation (e.g. Starfox Assault).
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp')
0 files changed, 0 insertions, 0 deletions
