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authorEmptyChaos <EmptyChaos@users.noreply.github.com>2016-09-23 12:58:40 +0000
committerEmptyChaos <EmptyChaos@users.noreply.github.com>2016-10-03 16:27:18 +1100
commit541a42a7e39a0ae9962dc05b4816f296774e47f1 (patch)
tree43efba7d962e4686443426b71528a5d7c0e6740a /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
parent4fef9d8d64c49dae52ffb6f5b3c923e67c21c59f (diff)
GeckoCode: Use named constants in ICache flush hack
Turns out one of the magic numbers was very magic. The gameid is an ad-hoc comm protocol with HLE_Misc to control the number of times the ICache is reset.
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