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| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-08-10 16:22:44 -0400 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-09-04 18:36:57 -0700 |
| commit | 76b4dbdf2895e36e7bc993728b01f20711d5b111 (patch) | |
| tree | 223dba29cb1bda9ed4add9d77ebd35e55dc2a48d /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp | |
| parent | 0b7bed4a5297a2368a7f2e2f921a28c6e628d8fb (diff) | |
TextureDecoder: Clean up the code style
For a long time, we've had ugly and inconsistent function names here as
helpers, names like "decodebytesRGB5A3rgba" which are absolutely
incomprehensible to understand. Fix this by introducing a new consistent
naming scheme, where the above function now becomes "DecodeBytes_RGB5A3".
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp')
0 files changed, 0 insertions, 0 deletions
