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| author | skidau <skidau@gmail.com> | 2014-09-04 22:02:21 +1000 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2014-09-04 22:02:21 +1000 |
| commit | 86db0bf8c3a6fb16c3a70a637ad845a1a47e30b0 (patch) | |
| tree | cf57e68979ccb535abec5d910b2cce58f0a57192 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp | |
| parent | f8e24de8336036c449b945701d11f9c4ec331889 (diff) | |
Added the EmuRunningState check to the GPU thread's FIFO loop so that the GPU thread services any waiting save states. This is needed for games that have the Sync GPU option enabled.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp')
0 files changed, 0 insertions, 0 deletions
