summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
diff options
context:
space:
mode:
authorskidau <skidau@gmail.com>2014-09-04 22:02:21 +1000
committerskidau <skidau@gmail.com>2014-09-04 22:02:21 +1000
commit86db0bf8c3a6fb16c3a70a637ad845a1a47e30b0 (patch)
treecf57e68979ccb535abec5d910b2cce58f0a57192 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
parentf8e24de8336036c449b945701d11f9c4ec331889 (diff)
Added the EmuRunningState check to the GPU thread's FIFO loop so that the GPU thread services any waiting save states. This is needed for games that have the Sync GPU option enabled.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp')
0 files changed, 0 insertions, 0 deletions