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authorJasper St. Pierre <jstpierre@mecheye.net>2014-08-05 23:44:25 -0400
committerJasper St. Pierre <jstpierre@mecheye.net>2014-08-19 10:05:57 -0400
commite3a9ba30e379730a60aa569f653165d51e72b7c1 (patch)
tree16c94516e9829891d0354d4fe77dd9de100ba0e0 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
parent12f073c56b30adf6b9d1536b1af1cb73a4561b90 (diff)
GLX: Remove evdpy / dpy split
Move to one display. There's no reason to have two displays here -- the comment stated that one should touch GLX and one should touch window events, and that they should be touched from different threads, but the current code wasn't this careful. Just use one Display connection.
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