summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2017-11-02 17:34:04 +0100
committerJosJuice <josjuice@gmail.com>2017-11-03 23:17:36 +0100
commit6902bbb696ea7089daded57569cca637a5e69eae (patch)
tree55770a92c545cb2aa7914b93d75da47cf4ae9512 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.h
parent5a6d90900ec2dcf8ebec4182c29019ca5537c89f (diff)
When NAND is damaged, show title names from save files
The earlier code always tried to use TitleDatabase for getting title names, but that didn't work for disc-based games, because there was no way to get the maker ID.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.h')
0 files changed, 0 insertions, 0 deletions