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authormathieui <mathieui@mathieui.net>2016-01-28 02:39:55 +0100
committermathieui <mathieui@mathieui.net>2016-01-28 02:39:55 +0100
commitb9b4a0c530db82ea532abe51481f1a1edb0ef0ef (patch)
tree0537736009e0fcbcb6e31b9c99819386e33234b4 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.h
parentaaf2be2044a0ba0256c6583d1a4e095a32db00c5 (diff)
gcadapter: set the konga setting properly
if it was used in netplay, it would read memory out of bounds (due to the mapping method returning 4 if the device was remote) which was 0 more often than not, causing the device in this position to be a konga. (which may or not be the gcadapter due to the swap between local and ingame controllers)
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.h')
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