diff options
| author | mathieui <mathieui@mathieui.net> | 2016-01-28 02:39:55 +0100 |
|---|---|---|
| committer | mathieui <mathieui@mathieui.net> | 2016-01-28 02:39:55 +0100 |
| commit | b9b4a0c530db82ea532abe51481f1a1edb0ef0ef (patch) | |
| tree | 0537736009e0fcbcb6e31b9c99819386e33234b4 /Source/Core/InputCommon/ControllerInterface/ControllerInterface.h | |
| parent | aaf2be2044a0ba0256c6583d1a4e095a32db00c5 (diff) | |
gcadapter: set the konga setting properly
if it was used in netplay, it would read memory out of bounds
(due to the mapping method returning 4 if the device was remote) which
was 0 more often than not, causing the device in this position to be a konga.
(which may or not be the gcadapter due to the swap between local and
ingame controllers)
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.h')
0 files changed, 0 insertions, 0 deletions
