diff options
| author | Léo Lam <leo@leolam.fr> | 2021-11-21 22:04:12 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-21 22:04:12 +0100 |
| commit | d5b917a6c2d25926c5aa057fdaf8fce5debb3182 (patch) | |
| tree | 7a7ce7fde0eb0f56ecdece267b3e05239af56a73 /Source/Core/InputCommon/ControllerInterface/CoreDevice.cpp | |
| parent | 37247a51a7ddd7c49caa55b3cd925409ae0effdf (diff) | |
| parent | e2c4cf49e2d54ea4480d20823d35eb55fb401e68 (diff) | |
Merge pull request #10237 from AdmiralCurtiss/netplay-server-crash
NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/CoreDevice.cpp')
0 files changed, 0 insertions, 0 deletions
