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| author | comex <comexk@gmail.com> | 2014-09-30 01:28:01 -0400 |
|---|---|---|
| committer | comex <comexk@gmail.com> | 2014-09-30 01:35:48 -0400 |
| commit | 8fed5aa492343e2d0a3455dd75961ac75cde4aba (patch) | |
| tree | 0a30db1a902be7458a9b77a120b4941916f915bc /Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp | |
| parent | b5ebace92e6645b50908c3405626f4a9eb303367 (diff) | |
Fix focus detection on OS X by replacing wxGetActiveWindow with wxWindow::FindFocus.
wxGetActiveWindow is implemented as "return NULL" on OS X, while
wxWindow::FindFocus works. On Windows, the difference is in the use of
GetActiveWindow() vs. GetForegroundWindow(). A MSDN comment says:
> A system has only one active window, which GetForegroundWindow()
> returns. GetActiveWindow() seems to return the same window as
> GetForegroundWindow() if the foreground window belongs to the current
> thread. Otherwise, it always returns null, rather than the topmost
> window of the calling thread.
Since we are on the GUI thread, it shouldn't make any difference.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp')
0 files changed, 0 insertions, 0 deletions
