summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
diff options
context:
space:
mode:
authorJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
committerJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
commit7dfced21a2e5aac7195e0e1ad76468e30306766b (patch)
treebd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
parentc25be031fc1031d795157d8344b87b7841145197 (diff)
parent7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff)
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp281
1 files changed, 281 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
new file mode 100644
index 0000000000..aa1e972126
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
@@ -0,0 +1,281 @@
+// Copyright 2010 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <map>
+#include <sstream>
+
+#include "InputCommon/ControllerInterface/DInput/DInput.h"
+#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
+#include "InputCommon/ControllerInterface/DInput/XInputFilter.h"
+
+namespace ciface
+{
+namespace DInput
+{
+
+#define DATA_BUFFER_SIZE 32
+
+void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd)
+{
+ std::list<DIDEVICEINSTANCE> joysticks;
+ idi8->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY);
+
+ // this is used to number the joysticks
+ // multiple joysticks with the same name shall get unique ids starting at 0
+ std::map< std::basic_string<TCHAR>, int> name_counts;
+
+ std::vector<DWORD> xinput_guids;
+ GetXInputGUIDS(&xinput_guids);
+
+ for (DIDEVICEINSTANCE& joystick : joysticks)
+ {
+ // skip XInput Devices
+ if (std::find(xinput_guids.begin(), xinput_guids.end(), joystick.guidProduct.Data1) != xinput_guids.end())
+ {
+ continue;
+ }
+
+ LPDIRECTINPUTDEVICE8 js_device;
+ if (SUCCEEDED(idi8->CreateDevice(joystick.guidInstance, &js_device, nullptr)))
+ {
+ if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
+ {
+ if (FAILED(js_device->SetCooperativeLevel(GetAncestor(hwnd, GA_ROOT), DISCL_BACKGROUND | DISCL_EXCLUSIVE)))
+ {
+ //PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!");
+ // fall back to non-exclusive mode, with no rumble
+ if (FAILED(js_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
+ {
+ //PanicAlert("SetCooperativeLevel failed!");
+ js_device->Release();
+ continue;
+ }
+ }
+
+ Joystick* js = new Joystick(/*&*i, */js_device, name_counts[joystick.tszInstanceName]++);
+ // only add if it has some inputs/outputs
+ if (js->Inputs().size() || js->Outputs().size())
+ devices.push_back(js);
+ else
+ delete js;
+ }
+ else
+ {
+ //PanicAlert("SetDataFormat failed!");
+ js_device->Release();
+ }
+ }
+ }
+}
+
+Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index )
+ : m_device(device)
+ , m_index(index)
+ //, m_name(TStringToString(lpddi->tszInstanceName))
+{
+ // seems this needs to be done before GetCapabilities
+ // polled or buffered data
+ DIPROPDWORD dipdw;
+ dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+ dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ dipdw.diph.dwObj = 0;
+ dipdw.diph.dwHow = DIPH_DEVICE;
+ dipdw.dwData = DATA_BUFFER_SIZE;
+ // set the buffer size,
+ // if we can't set the property, we can't use buffered data
+ m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
+
+ // seems this needs to be done after SetProperty of buffer size
+ m_device->Acquire();
+
+ // get joystick caps
+ DIDEVCAPS js_caps;
+ js_caps.dwSize = sizeof(js_caps);
+ if (FAILED(m_device->GetCapabilities(&js_caps)))
+ return;
+
+ // max of 32 buttons and 4 hats / the limit of the data format I am using
+ js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
+ js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
+
+ //m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
+
+ // buttons
+ for (u8 i = 0; i != js_caps.dwButtons; ++i)
+ AddInput(new Button(i, m_state_in.rgbButtons[i]));
+
+ // hats
+ for (u8 i = 0; i != js_caps.dwPOVs; ++i)
+ {
+ // each hat gets 4 input instances associated with it, (up down left right)
+ for (u8 d = 0; d != 4; ++d)
+ AddInput(new Hat(i, m_state_in.rgdwPOV[i], d));
+ }
+
+ // get up to 6 axes and 2 sliders
+ DIPROPRANGE range;
+ range.diph.dwSize = sizeof(range);
+ range.diph.dwHeaderSize = sizeof(range.diph);
+ range.diph.dwHow = DIPH_BYOFFSET;
+ // screw EnumObjects, just go through all the axis offsets and try to GetProperty
+ // this should be more foolproof, less code, and probably faster
+ for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset)
+ {
+ range.diph.dwObj = offset * sizeof(LONG);
+ // try to set some nice power of 2 values (128) to match the GameCube controls
+ range.lMin = -(1 << 7);
+ range.lMax = (1 << 7);
+ m_device->SetProperty(DIPROP_RANGE, &range.diph);
+ // but I guess not all devices support setting range
+ // so I getproperty right afterward incase it didn't set.
+ // This also checks that the axis is present
+ if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph)))
+ {
+ const LONG base = (range.lMin + range.lMax) / 2;
+ const LONG& ax = (&m_state_in.lX)[offset];
+
+ // each axis gets a negative and a positive input instance associated with it
+ AddAnalogInputs(new Axis(offset, ax, base, range.lMin-base),
+ new Axis(offset, ax, base, range.lMax-base));
+ }
+ }
+
+ // force feedback
+ std::list<DIDEVICEOBJECTINSTANCE> objects;
+ if (SUCCEEDED(m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS)))
+ {
+ InitForceFeedback(m_device, (int)objects.size());
+ }
+
+ ZeroMemory(&m_state_in, sizeof(m_state_in));
+ // set hats to center
+ memset(m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV));
+}
+
+Joystick::~Joystick()
+{
+ m_device->Unacquire();
+ m_device->Release();
+}
+
+std::string Joystick::GetName() const
+{
+ return GetDeviceName(m_device);
+}
+
+int Joystick::GetId() const
+{
+ return m_index;
+}
+
+std::string Joystick::GetSource() const
+{
+ return DINPUT_SOURCE_NAME;
+}
+
+// update IO
+
+void Joystick::UpdateInput()
+{
+ HRESULT hr = 0;
+
+ // just always poll,
+ // MSDN says if this isn't needed it doesn't do anything
+ m_device->Poll();
+
+ if (m_buffered)
+ {
+ DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
+ DWORD numevents = DATA_BUFFER_SIZE;
+ hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
+
+ if (SUCCEEDED(hr))
+ {
+ for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt)
+ {
+ // all the buttons are at the end of the data format
+ // they are bytes rather than longs
+ if (evt->dwOfs < DIJOFS_BUTTON(0))
+ *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData;
+ else
+ ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
+ }
+
+ // seems like this needs to be done maybe...
+ if (DI_BUFFEROVERFLOW == hr)
+ hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
+ }
+ }
+ else
+ {
+ hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
+ }
+
+ // try reacquire if input lost
+ if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
+ m_device->Acquire();
+}
+
+// get name
+
+std::string Joystick::Button::GetName() const
+{
+ std::ostringstream ss;
+ ss << "Button " << (int)m_index;
+ return ss.str();
+}
+
+std::string Joystick::Axis::GetName() const
+{
+ std::ostringstream ss;
+ // axis
+ if (m_index < 6)
+ {
+ ss << "Axis " << (char)('X' + (m_index % 3));
+ if (m_index > 2)
+ ss << 'r';
+ }
+ // slider
+ else
+ {
+ ss << "Slider " << (int)(m_index - 6);
+ }
+
+ ss << (m_range < 0 ? '-' : '+');
+ return ss.str();
+}
+
+std::string Joystick::Hat::GetName() const
+{
+ static char tmpstr[] = "Hat . .";
+ tmpstr[4] = (char)('0' + m_index);
+ tmpstr[6] = "NESW"[m_direction];
+ return tmpstr;
+}
+
+// get / set state
+
+ControlState Joystick::Axis::GetState() const
+{
+ return std::max(0.0, ControlState(m_axis - m_base) / m_range);
+}
+
+ControlState Joystick::Button::GetState() const
+{
+ return ControlState(m_button > 0);
+}
+
+ControlState Joystick::Hat::GetState() const
+{
+ // can this func be simplified ?
+ // hat centered code from MSDN
+ if (0xFFFF == LOWORD(m_hat))
+ return 0;
+
+ return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
+}
+
+}
+}