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| author | Léo Lam <leo@innovatetechnologi.es> | 2017-10-01 12:38:35 +0200 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-10-24 11:41:54 +0200 |
| commit | 0bdeb63894b1bc345b4f6e79cc8c0880dd436816 (patch) | |
| tree | e9f37a552155c239dbeb286dc71d2595f97da948 /Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp | |
| parent | 5fdb19f3db2b2a20c807b346102719ca8ecf9a0d (diff) | |
WiiUtils: Skip WAD import if it's already installed
The check is fairly quick, and this allows saving a lot of time and
resources for larger WADs.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
0 files changed, 0 insertions, 0 deletions
