diff options
| author | Filoppi <filippotarpini@hotmail.it> | 2021-05-15 12:20:20 +0300 |
|---|---|---|
| committer | Filoppi <filippotarpini@hotmail.it> | 2021-06-07 11:07:06 +0300 |
| commit | a0ecca1a84afb61809aa848405f119a9a7fff965 (patch) | |
| tree | 2a8bf13471a9d692152d3c5306587b915c835287 /Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp | |
| parent | dcc345400e38e54ac84819e5cbcdf65c9cd95f96 (diff) | |
ControllerInterface: Implement ChangeWindow on DInput without recreating the devices
Also polished DInput code in general to try and mitigate issue 11702.
Added a lot of logging and comments.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp | 39 |
1 files changed, 28 insertions, 11 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp index 0da09ad6e0..e952da6660 100644 --- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp @@ -6,7 +6,8 @@ #include <algorithm> -#include <fmt/format.h> +#include "Common/Logging/Log.h" +#include "Core/Core.h" #include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/DInput/DInput.h" @@ -54,15 +55,18 @@ static const struct #include "InputCommon/ControllerInterface/DInput/NamedKeys.h" // NOLINT }; -// Prevent duplicate keyboard/mouse devices. -static bool s_keyboard_mouse_exists = false; +// Prevent duplicate keyboard/mouse devices. Modified by more threads. +static bool s_keyboard_mouse_exists; +static HWND s_hwnd; void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd) { if (s_keyboard_mouse_exists) return; - // mouse and keyboard are a combined device, to allow shift+click and stuff + s_hwnd = hwnd; + + // Mouse and keyboard are a combined device, to allow shift+click and stuff // if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from // other devices // so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse @@ -70,6 +74,8 @@ void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd) LPDIRECTINPUTDEVICE8 kb_device = nullptr; LPDIRECTINPUTDEVICE8 mo_device = nullptr; + // These are "virtual" system devices, so they are always there even if we have no physical + // mouse and keyboard plugged into the computer if (SUCCEEDED(idi8->CreateDevice(GUID_SysKeyboard, &kb_device, nullptr)) && SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)) && SUCCEEDED(kb_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)) && @@ -77,16 +83,23 @@ void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd) SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)) && SUCCEEDED(mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE))) { - g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(kb_device, mo_device, hwnd)); + g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(kb_device, mo_device)); return; } + ERROR_LOG_FMT(CONTROLLERINTERFACE, "KeyboardMouse device failed to be created"); + if (kb_device) kb_device->Release(); if (mo_device) mo_device->Release(); } +void SetKeyboardMouseWindow(HWND hwnd) +{ + s_hwnd = hwnd; +} + KeyboardMouse::~KeyboardMouse() { s_keyboard_mouse_exists = false; @@ -105,9 +118,8 @@ KeyboardMouse::~KeyboardMouse() } KeyboardMouse::KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, - const LPDIRECTINPUTDEVICE8 mo_device, HWND hwnd) - : m_kb_device(kb_device), m_mo_device(mo_device), m_hwnd(hwnd), m_last_update(GetTickCount()), - m_state_in() + const LPDIRECTINPUTDEVICE8 mo_device) + : m_kb_device(kb_device), m_mo_device(mo_device), m_last_update(GetTickCount()), m_state_in() { s_keyboard_mouse_exists = true; @@ -160,11 +172,11 @@ void KeyboardMouse::UpdateCursorInput() // Get the cursor position relative to the upper left corner of the current window // (separate or render to main) - ScreenToClient(m_hwnd, &point); + ScreenToClient(s_hwnd, &point); - // Get the size of the current window. (In my case Rect.top and Rect.left was zero.) + // Get the size of the current window (in my case Rect.top and Rect.left was zero). RECT rect; - GetClientRect(m_hwnd, &rect); + GetClientRect(s_hwnd, &rect); // Width and height are the size of the rendering window. They could be 0 const auto win_width = std::max(rect.right - rect.left, 1l); @@ -236,6 +248,11 @@ int KeyboardMouse::GetSortPriority() const return 5; } +bool KeyboardMouse::IsVirtualDevice() const +{ + return true; +} + // names std::string KeyboardMouse::Key::GetName() const { |
