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| author | Stenzek <stenzek@gmail.com> | 2018-05-22 16:13:54 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-05-22 16:15:18 +1000 |
| commit | f7a0cae7f47c6fb9a80bf22ffd55281331c3aaef (patch) | |
| tree | 0ca3e1ddf25754e906ba0a4b39ac3f95a29577c2 /Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp | |
| parent | 7eaba154a41c72826d4c660753386421f21336d7 (diff) | |
HiresTextures: Do not load compressed textures with unaligned dimensions
D3D11 cannot handle block compressed textures where the first mip level
is not a multiple of the block size. The simple fix for texture pack
authors: leave these textures uncompressed. You can still use a .dds
container.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
0 files changed, 0 insertions, 0 deletions
