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authorLéo Lam <leo@innovatetechnologi.es>2016-06-12 17:08:04 +0200
committerLéo Lam <leo@innovatetechnologi.es>2016-06-25 13:46:53 +0200
commitfd29e5c4cc26cd853a03ac7b0e08b367b7070c84 (patch)
tree5fdf3f210fc09344c829d1fa4b63baa4a423d97e /Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
parent8a1bbaa56382b1bca3b95d79c716fc377c78e591 (diff)
ControllerInterface: Don't pass m_devices to the backends
Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
index 1ba9022f9d..38de8e219d 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
@@ -13,7 +13,7 @@ namespace ciface
{
namespace DInput
{
-void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd);
+void InitKeyboardMouse(IDirectInput8* const idi8, HWND _hwnd);
class KeyboardMouse : public Core::Device
{