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authorPierre Bourdon <delroth@gmail.com>2016-06-24 10:43:46 +0200
committerPierre Bourdon <delroth@gmail.com>2016-06-24 10:43:46 +0200
commit3570c7f03a2aa90aa634f96c0af1969af610f14d (patch)
tree4252e03c0e853ba7cffe022937698c854ad0eaa9 /Source/Core/InputCommon/ControllerInterface/DInput
parent2115e8a4a6814e32107b5205ff5c95bbd3c6e99c (diff)
Reformat all the things. Have fun with merge conflicts.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp53
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInput.h6
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp410
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h93
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp322
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h143
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h181
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.cpp199
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.h4
9 files changed, 660 insertions, 751 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp
index 4a68474618..09227b5932 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.cpp
@@ -16,50 +16,47 @@ namespace ciface
{
namespace DInput
{
-
BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
{
- ((std::list<DIDEVICEOBJECTINSTANCE>*)pvRef)->push_back(*lpddoi);
- return DIENUM_CONTINUE;
+ ((std::list<DIDEVICEOBJECTINSTANCE>*)pvRef)->push_back(*lpddoi);
+ return DIENUM_CONTINUE;
}
BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
{
- ((std::list<DIDEVICEINSTANCE>*)pvRef)->push_back(*lpddi);
- return DIENUM_CONTINUE;
+ ((std::list<DIDEVICEINSTANCE>*)pvRef)->push_back(*lpddi);
+ return DIENUM_CONTINUE;
}
std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device)
{
- DIPROPSTRING str = {};
- str.diph.dwSize = sizeof(str);
- str.diph.dwHeaderSize = sizeof(str.diph);
- str.diph.dwHow = DIPH_DEVICE;
-
- std::string result;
- if (SUCCEEDED(device->GetProperty(DIPROP_PRODUCTNAME, &str.diph)))
- {
- result = StripSpaces(UTF16ToUTF8(str.wsz));
- }
-
- return result;
+ DIPROPSTRING str = {};
+ str.diph.dwSize = sizeof(str);
+ str.diph.dwHeaderSize = sizeof(str.diph);
+ str.diph.dwHow = DIPH_DEVICE;
+
+ std::string result;
+ if (SUCCEEDED(device->GetProperty(DIPROP_PRODUCTNAME, &str.diph)))
+ {
+ result = StripSpaces(UTF16ToUTF8(str.wsz));
+ }
+
+ return result;
}
void Init(std::vector<Core::Device*>& devices, HWND hwnd)
{
- IDirectInput8* idi8;
- if (FAILED(DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION,
- IID_IDirectInput8, (LPVOID*)&idi8, nullptr)))
- {
- return;
- }
+ IDirectInput8* idi8;
+ if (FAILED(DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8,
+ (LPVOID*)&idi8, nullptr)))
+ {
+ return;
+ }
- InitKeyboardMouse(idi8, devices, hwnd);
- InitJoystick(idi8, devices, hwnd);
-
- idi8->Release();
+ InitKeyboardMouse(idi8, devices, hwnd);
+ InitJoystick(idi8, devices, hwnd);
+ idi8->Release();
}
-
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h
index 1823499e98..2f5e2f83a7 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInput.h
@@ -9,20 +9,18 @@
#include <list>
#include <windows.h>
-#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
+#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace DInput
{
-
-//BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
+// BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
void Init(std::vector<Core::Device*>& devices, HWND hwnd);
-
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
index aa1e972126..bf2c1f3e7e 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.cpp
@@ -14,268 +14,270 @@ namespace ciface
{
namespace DInput
{
-
#define DATA_BUFFER_SIZE 32
void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd)
{
- std::list<DIDEVICEINSTANCE> joysticks;
- idi8->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY);
-
- // this is used to number the joysticks
- // multiple joysticks with the same name shall get unique ids starting at 0
- std::map< std::basic_string<TCHAR>, int> name_counts;
-
- std::vector<DWORD> xinput_guids;
- GetXInputGUIDS(&xinput_guids);
-
- for (DIDEVICEINSTANCE& joystick : joysticks)
- {
- // skip XInput Devices
- if (std::find(xinput_guids.begin(), xinput_guids.end(), joystick.guidProduct.Data1) != xinput_guids.end())
- {
- continue;
- }
-
- LPDIRECTINPUTDEVICE8 js_device;
- if (SUCCEEDED(idi8->CreateDevice(joystick.guidInstance, &js_device, nullptr)))
- {
- if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
- {
- if (FAILED(js_device->SetCooperativeLevel(GetAncestor(hwnd, GA_ROOT), DISCL_BACKGROUND | DISCL_EXCLUSIVE)))
- {
- //PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!");
- // fall back to non-exclusive mode, with no rumble
- if (FAILED(js_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
- {
- //PanicAlert("SetCooperativeLevel failed!");
- js_device->Release();
- continue;
- }
- }
-
- Joystick* js = new Joystick(/*&*i, */js_device, name_counts[joystick.tszInstanceName]++);
- // only add if it has some inputs/outputs
- if (js->Inputs().size() || js->Outputs().size())
- devices.push_back(js);
- else
- delete js;
- }
- else
- {
- //PanicAlert("SetDataFormat failed!");
- js_device->Release();
- }
- }
- }
+ std::list<DIDEVICEINSTANCE> joysticks;
+ idi8->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks,
+ DIEDFL_ATTACHEDONLY);
+
+ // this is used to number the joysticks
+ // multiple joysticks with the same name shall get unique ids starting at 0
+ std::map<std::basic_string<TCHAR>, int> name_counts;
+
+ std::vector<DWORD> xinput_guids;
+ GetXInputGUIDS(&xinput_guids);
+
+ for (DIDEVICEINSTANCE& joystick : joysticks)
+ {
+ // skip XInput Devices
+ if (std::find(xinput_guids.begin(), xinput_guids.end(), joystick.guidProduct.Data1) !=
+ xinput_guids.end())
+ {
+ continue;
+ }
+
+ LPDIRECTINPUTDEVICE8 js_device;
+ if (SUCCEEDED(idi8->CreateDevice(joystick.guidInstance, &js_device, nullptr)))
+ {
+ if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
+ {
+ if (FAILED(js_device->SetCooperativeLevel(GetAncestor(hwnd, GA_ROOT),
+ DISCL_BACKGROUND | DISCL_EXCLUSIVE)))
+ {
+ // PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!");
+ // fall back to non-exclusive mode, with no rumble
+ if (FAILED(
+ js_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
+ {
+ // PanicAlert("SetCooperativeLevel failed!");
+ js_device->Release();
+ continue;
+ }
+ }
+
+ Joystick* js = new Joystick(/*&*i, */ js_device, name_counts[joystick.tszInstanceName]++);
+ // only add if it has some inputs/outputs
+ if (js->Inputs().size() || js->Outputs().size())
+ devices.push_back(js);
+ else
+ delete js;
+ }
+ else
+ {
+ // PanicAlert("SetDataFormat failed!");
+ js_device->Release();
+ }
+ }
+ }
}
-Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index )
- : m_device(device)
- , m_index(index)
- //, m_name(TStringToString(lpddi->tszInstanceName))
+Joystick::Joystick(/*const LPCDIDEVICEINSTANCE lpddi, */ const LPDIRECTINPUTDEVICE8 device,
+ const unsigned int index)
+ : m_device(device), m_index(index)
+//, m_name(TStringToString(lpddi->tszInstanceName))
{
- // seems this needs to be done before GetCapabilities
- // polled or buffered data
- DIPROPDWORD dipdw;
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = DATA_BUFFER_SIZE;
- // set the buffer size,
- // if we can't set the property, we can't use buffered data
- m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
-
- // seems this needs to be done after SetProperty of buffer size
- m_device->Acquire();
-
- // get joystick caps
- DIDEVCAPS js_caps;
- js_caps.dwSize = sizeof(js_caps);
- if (FAILED(m_device->GetCapabilities(&js_caps)))
- return;
-
- // max of 32 buttons and 4 hats / the limit of the data format I am using
- js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
- js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
-
- //m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
-
- // buttons
- for (u8 i = 0; i != js_caps.dwButtons; ++i)
- AddInput(new Button(i, m_state_in.rgbButtons[i]));
-
- // hats
- for (u8 i = 0; i != js_caps.dwPOVs; ++i)
- {
- // each hat gets 4 input instances associated with it, (up down left right)
- for (u8 d = 0; d != 4; ++d)
- AddInput(new Hat(i, m_state_in.rgdwPOV[i], d));
- }
-
- // get up to 6 axes and 2 sliders
- DIPROPRANGE range;
- range.diph.dwSize = sizeof(range);
- range.diph.dwHeaderSize = sizeof(range.diph);
- range.diph.dwHow = DIPH_BYOFFSET;
- // screw EnumObjects, just go through all the axis offsets and try to GetProperty
- // this should be more foolproof, less code, and probably faster
- for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset)
- {
- range.diph.dwObj = offset * sizeof(LONG);
- // try to set some nice power of 2 values (128) to match the GameCube controls
- range.lMin = -(1 << 7);
- range.lMax = (1 << 7);
- m_device->SetProperty(DIPROP_RANGE, &range.diph);
- // but I guess not all devices support setting range
- // so I getproperty right afterward incase it didn't set.
- // This also checks that the axis is present
- if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph)))
- {
- const LONG base = (range.lMin + range.lMax) / 2;
- const LONG& ax = (&m_state_in.lX)[offset];
-
- // each axis gets a negative and a positive input instance associated with it
- AddAnalogInputs(new Axis(offset, ax, base, range.lMin-base),
- new Axis(offset, ax, base, range.lMax-base));
- }
- }
-
- // force feedback
- std::list<DIDEVICEOBJECTINSTANCE> objects;
- if (SUCCEEDED(m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS)))
- {
- InitForceFeedback(m_device, (int)objects.size());
- }
-
- ZeroMemory(&m_state_in, sizeof(m_state_in));
- // set hats to center
- memset(m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV));
+ // seems this needs to be done before GetCapabilities
+ // polled or buffered data
+ DIPROPDWORD dipdw;
+ dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+ dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ dipdw.diph.dwObj = 0;
+ dipdw.diph.dwHow = DIPH_DEVICE;
+ dipdw.dwData = DATA_BUFFER_SIZE;
+ // set the buffer size,
+ // if we can't set the property, we can't use buffered data
+ m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
+
+ // seems this needs to be done after SetProperty of buffer size
+ m_device->Acquire();
+
+ // get joystick caps
+ DIDEVCAPS js_caps;
+ js_caps.dwSize = sizeof(js_caps);
+ if (FAILED(m_device->GetCapabilities(&js_caps)))
+ return;
+
+ // max of 32 buttons and 4 hats / the limit of the data format I am using
+ js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
+ js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
+
+ // m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
+
+ // buttons
+ for (u8 i = 0; i != js_caps.dwButtons; ++i)
+ AddInput(new Button(i, m_state_in.rgbButtons[i]));
+
+ // hats
+ for (u8 i = 0; i != js_caps.dwPOVs; ++i)
+ {
+ // each hat gets 4 input instances associated with it, (up down left right)
+ for (u8 d = 0; d != 4; ++d)
+ AddInput(new Hat(i, m_state_in.rgdwPOV[i], d));
+ }
+
+ // get up to 6 axes and 2 sliders
+ DIPROPRANGE range;
+ range.diph.dwSize = sizeof(range);
+ range.diph.dwHeaderSize = sizeof(range.diph);
+ range.diph.dwHow = DIPH_BYOFFSET;
+ // screw EnumObjects, just go through all the axis offsets and try to GetProperty
+ // this should be more foolproof, less code, and probably faster
+ for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset)
+ {
+ range.diph.dwObj = offset * sizeof(LONG);
+ // try to set some nice power of 2 values (128) to match the GameCube controls
+ range.lMin = -(1 << 7);
+ range.lMax = (1 << 7);
+ m_device->SetProperty(DIPROP_RANGE, &range.diph);
+ // but I guess not all devices support setting range
+ // so I getproperty right afterward incase it didn't set.
+ // This also checks that the axis is present
+ if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph)))
+ {
+ const LONG base = (range.lMin + range.lMax) / 2;
+ const LONG& ax = (&m_state_in.lX)[offset];
+
+ // each axis gets a negative and a positive input instance associated with it
+ AddAnalogInputs(new Axis(offset, ax, base, range.lMin - base),
+ new Axis(offset, ax, base, range.lMax - base));
+ }
+ }
+
+ // force feedback
+ std::list<DIDEVICEOBJECTINSTANCE> objects;
+ if (SUCCEEDED(m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS)))
+ {
+ InitForceFeedback(m_device, (int)objects.size());
+ }
+
+ ZeroMemory(&m_state_in, sizeof(m_state_in));
+ // set hats to center
+ memset(m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV));
}
Joystick::~Joystick()
{
- m_device->Unacquire();
- m_device->Release();
+ m_device->Unacquire();
+ m_device->Release();
}
std::string Joystick::GetName() const
{
- return GetDeviceName(m_device);
+ return GetDeviceName(m_device);
}
int Joystick::GetId() const
{
- return m_index;
+ return m_index;
}
std::string Joystick::GetSource() const
{
- return DINPUT_SOURCE_NAME;
+ return DINPUT_SOURCE_NAME;
}
// update IO
void Joystick::UpdateInput()
{
- HRESULT hr = 0;
-
- // just always poll,
- // MSDN says if this isn't needed it doesn't do anything
- m_device->Poll();
-
- if (m_buffered)
- {
- DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
- DWORD numevents = DATA_BUFFER_SIZE;
- hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
-
- if (SUCCEEDED(hr))
- {
- for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt)
- {
- // all the buttons are at the end of the data format
- // they are bytes rather than longs
- if (evt->dwOfs < DIJOFS_BUTTON(0))
- *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData;
- else
- ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
- }
-
- // seems like this needs to be done maybe...
- if (DI_BUFFEROVERFLOW == hr)
- hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
- }
- }
- else
- {
- hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
- }
-
- // try reacquire if input lost
- if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
- m_device->Acquire();
+ HRESULT hr = 0;
+
+ // just always poll,
+ // MSDN says if this isn't needed it doesn't do anything
+ m_device->Poll();
+
+ if (m_buffered)
+ {
+ DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
+ DWORD numevents = DATA_BUFFER_SIZE;
+ hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
+
+ if (SUCCEEDED(hr))
+ {
+ for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt)
+ {
+ // all the buttons are at the end of the data format
+ // they are bytes rather than longs
+ if (evt->dwOfs < DIJOFS_BUTTON(0))
+ *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData;
+ else
+ ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
+ }
+
+ // seems like this needs to be done maybe...
+ if (DI_BUFFEROVERFLOW == hr)
+ hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
+ }
+ }
+ else
+ {
+ hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
+ }
+
+ // try reacquire if input lost
+ if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
+ m_device->Acquire();
}
// get name
std::string Joystick::Button::GetName() const
{
- std::ostringstream ss;
- ss << "Button " << (int)m_index;
- return ss.str();
+ std::ostringstream ss;
+ ss << "Button " << (int)m_index;
+ return ss.str();
}
std::string Joystick::Axis::GetName() const
{
- std::ostringstream ss;
- // axis
- if (m_index < 6)
- {
- ss << "Axis " << (char)('X' + (m_index % 3));
- if (m_index > 2)
- ss << 'r';
- }
- // slider
- else
- {
- ss << "Slider " << (int)(m_index - 6);
- }
-
- ss << (m_range < 0 ? '-' : '+');
- return ss.str();
+ std::ostringstream ss;
+ // axis
+ if (m_index < 6)
+ {
+ ss << "Axis " << (char)('X' + (m_index % 3));
+ if (m_index > 2)
+ ss << 'r';
+ }
+ // slider
+ else
+ {
+ ss << "Slider " << (int)(m_index - 6);
+ }
+
+ ss << (m_range < 0 ? '-' : '+');
+ return ss.str();
}
std::string Joystick::Hat::GetName() const
{
- static char tmpstr[] = "Hat . .";
- tmpstr[4] = (char)('0' + m_index);
- tmpstr[6] = "NESW"[m_direction];
- return tmpstr;
+ static char tmpstr[] = "Hat . .";
+ tmpstr[4] = (char)('0' + m_index);
+ tmpstr[6] = "NESW"[m_direction];
+ return tmpstr;
}
// get / set state
ControlState Joystick::Axis::GetState() const
{
- return std::max(0.0, ControlState(m_axis - m_base) / m_range);
+ return std::max(0.0, ControlState(m_axis - m_base) / m_range);
}
ControlState Joystick::Button::GetState() const
{
- return ControlState(m_button > 0);
+ return ControlState(m_button > 0);
}
ControlState Joystick::Hat::GetState() const
{
- // can this func be simplified ?
- // hat centered code from MSDN
- if (0xFFFF == LOWORD(m_hat))
- return 0;
+ // can this func be simplified ?
+ // hat centered code from MSDN
+ if (0xFFFF == LOWORD(m_hat))
+ return 0;
- return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
+ return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
}
-
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h
index 3064051101..9a14e910de 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputJoystick.h
@@ -11,64 +11,71 @@ namespace ciface
{
namespace DInput
{
-
void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd);
class Joystick : public ForceFeedback::ForceFeedbackDevice
{
private:
- class Button : public Input
- {
- public:
- Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
- std::string GetName() const override;
- ControlState GetState() const override;
- private:
- const BYTE& m_button;
- const u8 m_index;
- };
+ class Button : public Input
+ {
+ public:
+ Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
+ std::string GetName() const override;
+ ControlState GetState() const override;
+
+ private:
+ const BYTE& m_button;
+ const u8 m_index;
+ };
+
+ class Axis : public Input
+ {
+ public:
+ Axis(u8 index, const LONG& axis, LONG base, LONG range)
+ : m_axis(axis), m_base(base), m_range(range), m_index(index)
+ {
+ }
+ std::string GetName() const override;
+ ControlState GetState() const override;
- class Axis : public Input
- {
- public:
- Axis(u8 index, const LONG& axis, LONG base, LONG range) : m_axis(axis), m_base(base), m_range(range), m_index(index) {}
- std::string GetName() const override;
- ControlState GetState() const override;
- private:
- const LONG& m_axis;
- const LONG m_base, m_range;
- const u8 m_index;
- };
+ private:
+ const LONG& m_axis;
+ const LONG m_base, m_range;
+ const u8 m_index;
+ };
- class Hat : public Input
- {
- public:
- Hat(u8 index, const DWORD& hat, u8 direction) : m_hat(hat), m_direction(direction), m_index(index) {}
- std::string GetName() const override;
- ControlState GetState() const override;
- private:
- const DWORD& m_hat;
- const u8 m_index, m_direction;
- };
+ class Hat : public Input
+ {
+ public:
+ Hat(u8 index, const DWORD& hat, u8 direction)
+ : m_hat(hat), m_direction(direction), m_index(index)
+ {
+ }
+ std::string GetName() const override;
+ ControlState GetState() const override;
+
+ private:
+ const DWORD& m_hat;
+ const u8 m_index, m_direction;
+ };
public:
- void UpdateInput() override;
+ void UpdateInput() override;
- Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
- ~Joystick();
+ Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
+ ~Joystick();
- std::string GetName() const override;
- int GetId() const override;
- std::string GetSource() const override;
+ std::string GetName() const override;
+ int GetId() const override;
+ std::string GetSource() const override;
private:
- const LPDIRECTINPUTDEVICE8 m_device;
- const unsigned int m_index;
+ const LPDIRECTINPUTDEVICE8 m_device;
+ const unsigned int m_index;
- DIJOYSTATE m_state_in;
+ DIJOYSTATE m_state_in;
- bool m_buffered;
+ bool m_buffered;
};
-
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
index 2111f24d62..92c8514825 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
@@ -7,27 +7,25 @@
#include "InputCommon/ControllerInterface/DInput/DInput.h"
#include "InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h"
- // (lower would be more sensitive) user can lower sensitivity by setting range
- // seems decent here ( at 8 ), I don't think anyone would need more sensitive than this
- // and user can lower it much farther than they would want to with the range
-#define MOUSE_AXIS_SENSITIVITY 8
+// (lower would be more sensitive) user can lower sensitivity by setting range
+// seems decent here ( at 8 ), I don't think anyone would need more sensitive than this
+// and user can lower it much farther than they would want to with the range
+#define MOUSE_AXIS_SENSITIVITY 8
- // if input hasn't been received for this many ms, mouse input will be skipped
- // otherwise it is just some crazy value
-#define DROP_INPUT_TIME 250
+// if input hasn't been received for this many ms, mouse input will be skipped
+// otherwise it is just some crazy value
+#define DROP_INPUT_TIME 250
namespace ciface
{
namespace DInput
{
-
static const struct
{
- const BYTE code;
- const char* const name;
-} named_keys[] =
-{
-#include "InputCommon/ControllerInterface/DInput/NamedKeys.h" // NOLINT
+ const BYTE code;
+ const char* const name;
+} named_keys[] = {
+#include "InputCommon/ControllerInterface/DInput/NamedKeys.h" // NOLINT
};
// lil silly
@@ -35,223 +33,225 @@ static HWND m_hwnd;
void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd)
{
- m_hwnd = _hwnd;
-
- // mouse and keyboard are a combined device, to allow shift+click and stuff
- // if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices
- // so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
-
- LPDIRECTINPUTDEVICE8 kb_device = nullptr;
- LPDIRECTINPUTDEVICE8 mo_device = nullptr;
-
- if (SUCCEEDED(idi8->CreateDevice( GUID_SysKeyboard, &kb_device, nullptr)))
- {
- if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)))
- {
- if (SUCCEEDED(kb_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
- {
- if (SUCCEEDED(idi8->CreateDevice( GUID_SysMouse, &mo_device, nullptr )))
- {
- if (SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)))
- {
- if (SUCCEEDED(mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
- {
- devices.push_back(new KeyboardMouse(kb_device, mo_device));
- return;
- }
- }
- }
- }
- }
- }
-
- if (kb_device)
- kb_device->Release();
- if (mo_device)
- mo_device->Release();
+ m_hwnd = _hwnd;
+
+ // mouse and keyboard are a combined device, to allow shift+click and stuff
+ // if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from
+ // other devices
+ // so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
+
+ LPDIRECTINPUTDEVICE8 kb_device = nullptr;
+ LPDIRECTINPUTDEVICE8 mo_device = nullptr;
+
+ if (SUCCEEDED(idi8->CreateDevice(GUID_SysKeyboard, &kb_device, nullptr)))
+ {
+ if (SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)))
+ {
+ if (SUCCEEDED(kb_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
+ {
+ if (SUCCEEDED(idi8->CreateDevice(GUID_SysMouse, &mo_device, nullptr)))
+ {
+ if (SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)))
+ {
+ if (SUCCEEDED(
+ mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
+ {
+ devices.push_back(new KeyboardMouse(kb_device, mo_device));
+ return;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (kb_device)
+ kb_device->Release();
+ if (mo_device)
+ mo_device->Release();
}
KeyboardMouse::~KeyboardMouse()
{
- // kb
- m_kb_device->Unacquire();
- m_kb_device->Release();
- // mouse
- m_mo_device->Unacquire();
- m_mo_device->Release();
+ // kb
+ m_kb_device->Unacquire();
+ m_kb_device->Release();
+ // mouse
+ m_mo_device->Unacquire();
+ m_mo_device->Release();
}
-KeyboardMouse::KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device)
- : m_kb_device(kb_device)
- , m_mo_device(mo_device)
+KeyboardMouse::KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device,
+ const LPDIRECTINPUTDEVICE8 mo_device)
+ : m_kb_device(kb_device), m_mo_device(mo_device)
{
- m_kb_device->Acquire();
- m_mo_device->Acquire();
-
- m_last_update = GetTickCount();
-
- ZeroMemory(&m_state_in, sizeof(m_state_in));
-
- // KEYBOARD
- // add keys
- for (u8 i = 0; i < sizeof(named_keys)/sizeof(*named_keys); ++i)
- AddInput(new Key(i, m_state_in.keyboard[named_keys[i].code]));
-
- // MOUSE
- // get caps
- DIDEVCAPS mouse_caps;
- ZeroMemory( &mouse_caps, sizeof(mouse_caps) );
- mouse_caps.dwSize = sizeof(mouse_caps);
- m_mo_device->GetCapabilities(&mouse_caps);
- // mouse buttons
- for (u8 i = 0; i < mouse_caps.dwButtons; ++i)
- AddInput(new Button(i, m_state_in.mouse.rgbButtons[i]));
- // mouse axes
- for (unsigned int i = 0; i < mouse_caps.dwAxes; ++i)
- {
- const LONG& ax = (&m_state_in.mouse.lX)[i];
-
- // each axis gets a negative and a positive input instance associated with it
- AddInput(new Axis(i, ax, (2==i) ? -1 : -MOUSE_AXIS_SENSITIVITY));
- AddInput(new Axis(i, ax, -(2==i) ? 1 : MOUSE_AXIS_SENSITIVITY));
- }
- // cursor, with a hax for-loop
- for (unsigned int i=0; i<4; ++i)
- AddInput(new Cursor(!!(i&2), (&m_state_in.cursor.x)[i/2], !!(i&1)));
+ m_kb_device->Acquire();
+ m_mo_device->Acquire();
+
+ m_last_update = GetTickCount();
+
+ ZeroMemory(&m_state_in, sizeof(m_state_in));
+
+ // KEYBOARD
+ // add keys
+ for (u8 i = 0; i < sizeof(named_keys) / sizeof(*named_keys); ++i)
+ AddInput(new Key(i, m_state_in.keyboard[named_keys[i].code]));
+
+ // MOUSE
+ // get caps
+ DIDEVCAPS mouse_caps;
+ ZeroMemory(&mouse_caps, sizeof(mouse_caps));
+ mouse_caps.dwSize = sizeof(mouse_caps);
+ m_mo_device->GetCapabilities(&mouse_caps);
+ // mouse buttons
+ for (u8 i = 0; i < mouse_caps.dwButtons; ++i)
+ AddInput(new Button(i, m_state_in.mouse.rgbButtons[i]));
+ // mouse axes
+ for (unsigned int i = 0; i < mouse_caps.dwAxes; ++i)
+ {
+ const LONG& ax = (&m_state_in.mouse.lX)[i];
+
+ // each axis gets a negative and a positive input instance associated with it
+ AddInput(new Axis(i, ax, (2 == i) ? -1 : -MOUSE_AXIS_SENSITIVITY));
+ AddInput(new Axis(i, ax, -(2 == i) ? 1 : MOUSE_AXIS_SENSITIVITY));
+ }
+ // cursor, with a hax for-loop
+ for (unsigned int i = 0; i < 4; ++i)
+ AddInput(new Cursor(!!(i & 2), (&m_state_in.cursor.x)[i / 2], !!(i & 1)));
}
void GetMousePos(ControlState* const x, ControlState* const y)
{
- POINT point = { 1, 1 };
- GetCursorPos(&point);
- // Get the cursor position relative to the upper left corner of the current window (separate or render to main)
- HWND hwnd = WindowFromPoint(point);
- DWORD processId;
- GetWindowThreadProcessId(hwnd, &processId);
- if (processId == GetCurrentProcessId())
- {
- ScreenToClient(hwnd, &point);
-
- // Get the size of the current window. (In my case Rect.top and Rect.left was zero.)
- RECT rect;
- GetClientRect(hwnd, &rect);
- // Width and height is the size of the rendering window
- unsigned int win_width = rect.right - rect.left;
- unsigned int win_height = rect.bottom - rect.top;
-
- // Return the mouse position as a range from -1 to 1
- *x = (ControlState)point.x / (ControlState)win_width * 2 - 1;
- *y = (ControlState)point.y / (ControlState)win_height * 2 - 1;
- }
- else
- {
- *x = (ControlState)1;
- *y = (ControlState)1;
- }
+ POINT point = {1, 1};
+ GetCursorPos(&point);
+ // Get the cursor position relative to the upper left corner of the current window (separate or
+ // render to main)
+ HWND hwnd = WindowFromPoint(point);
+ DWORD processId;
+ GetWindowThreadProcessId(hwnd, &processId);
+ if (processId == GetCurrentProcessId())
+ {
+ ScreenToClient(hwnd, &point);
+
+ // Get the size of the current window. (In my case Rect.top and Rect.left was zero.)
+ RECT rect;
+ GetClientRect(hwnd, &rect);
+ // Width and height is the size of the rendering window
+ unsigned int win_width = rect.right - rect.left;
+ unsigned int win_height = rect.bottom - rect.top;
+
+ // Return the mouse position as a range from -1 to 1
+ *x = (ControlState)point.x / (ControlState)win_width * 2 - 1;
+ *y = (ControlState)point.y / (ControlState)win_height * 2 - 1;
+ }
+ else
+ {
+ *x = (ControlState)1;
+ *y = (ControlState)1;
+ }
}
void KeyboardMouse::UpdateInput()
{
- DIMOUSESTATE2 tmp_mouse;
+ DIMOUSESTATE2 tmp_mouse;
- // if mouse position hasn't been updated in a short while, skip a dev state
- DWORD cur_time = GetTickCount();
- if (cur_time - m_last_update > DROP_INPUT_TIME)
- {
- // set axes to zero
- ZeroMemory(&m_state_in.mouse, sizeof(m_state_in.mouse));
- // skip this input state
- m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
- }
+ // if mouse position hasn't been updated in a short while, skip a dev state
+ DWORD cur_time = GetTickCount();
+ if (cur_time - m_last_update > DROP_INPUT_TIME)
+ {
+ // set axes to zero
+ ZeroMemory(&m_state_in.mouse, sizeof(m_state_in.mouse));
+ // skip this input state
+ m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
+ }
- m_last_update = cur_time;
+ m_last_update = cur_time;
- HRESULT kb_hr = m_kb_device->GetDeviceState(sizeof(m_state_in.keyboard), &m_state_in.keyboard);
- HRESULT mo_hr = m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
+ HRESULT kb_hr = m_kb_device->GetDeviceState(sizeof(m_state_in.keyboard), &m_state_in.keyboard);
+ HRESULT mo_hr = m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
- if (DIERR_INPUTLOST == kb_hr || DIERR_NOTACQUIRED == kb_hr)
- m_kb_device->Acquire();
+ if (DIERR_INPUTLOST == kb_hr || DIERR_NOTACQUIRED == kb_hr)
+ m_kb_device->Acquire();
- if (DIERR_INPUTLOST == mo_hr || DIERR_NOTACQUIRED == mo_hr)
- m_mo_device->Acquire();
+ if (DIERR_INPUTLOST == mo_hr || DIERR_NOTACQUIRED == mo_hr)
+ m_mo_device->Acquire();
- if (SUCCEEDED(kb_hr) && SUCCEEDED(mo_hr))
- {
- // need to smooth out the axes, otherwise it doesn't work for shit
- for (unsigned int i = 0; i < 3; ++i)
- ((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;
+ if (SUCCEEDED(kb_hr) && SUCCEEDED(mo_hr))
+ {
+ // need to smooth out the axes, otherwise it doesn't work for shit
+ for (unsigned int i = 0; i < 3; ++i)
+ ((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;
- // copy over the buttons
- memcpy(m_state_in.mouse.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.mouse.rgbButtons));
+ // copy over the buttons
+ memcpy(m_state_in.mouse.rgbButtons, tmp_mouse.rgbButtons, sizeof(m_state_in.mouse.rgbButtons));
- // update mouse cursor
- GetMousePos(&m_state_in.cursor.x, &m_state_in.cursor.y);
- }
+ // update mouse cursor
+ GetMousePos(&m_state_in.cursor.x, &m_state_in.cursor.y);
+ }
}
std::string KeyboardMouse::GetName() const
{
- return "Keyboard Mouse";
+ return "Keyboard Mouse";
}
int KeyboardMouse::GetId() const
{
- // should this be -1, idk
- return 0;
+ // should this be -1, idk
+ return 0;
}
std::string KeyboardMouse::GetSource() const
{
- return DINPUT_SOURCE_NAME;
+ return DINPUT_SOURCE_NAME;
}
// names
std::string KeyboardMouse::Key::GetName() const
{
- return named_keys[m_index].name;
+ return named_keys[m_index].name;
}
std::string KeyboardMouse::Button::GetName() const
{
- return std::string("Click ") + char('0' + m_index);
+ return std::string("Click ") + char('0' + m_index);
}
std::string KeyboardMouse::Axis::GetName() const
{
- static char tmpstr[] = "Axis ..";
- tmpstr[5] = (char)('X' + m_index);
- tmpstr[6] = (m_range<0 ? '-' : '+');
- return tmpstr;
+ static char tmpstr[] = "Axis ..";
+ tmpstr[5] = (char)('X' + m_index);
+ tmpstr[6] = (m_range < 0 ? '-' : '+');
+ return tmpstr;
}
std::string KeyboardMouse::Cursor::GetName() const
{
- static char tmpstr[] = "Cursor ..";
- tmpstr[7] = (char)('X' + m_index);
- tmpstr[8] = (m_positive ? '+' : '-');
- return tmpstr;
+ static char tmpstr[] = "Cursor ..";
+ tmpstr[7] = (char)('X' + m_index);
+ tmpstr[8] = (m_positive ? '+' : '-');
+ return tmpstr;
}
// get/set state
ControlState KeyboardMouse::Key::GetState() const
{
- return (m_key != 0);
+ return (m_key != 0);
}
ControlState KeyboardMouse::Button::GetState() const
{
- return (m_button != 0);
+ return (m_button != 0);
}
ControlState KeyboardMouse::Axis::GetState() const
{
- return std::max(0.0, ControlState(m_axis) / m_range);
+ return std::max(0.0, ControlState(m_axis) / m_range);
}
ControlState KeyboardMouse::Cursor::GetState() const
{
- return std::max(0.0, ControlState(m_axis) / (m_positive ? 1.0 : -1.0));
+ return std::max(0.0, ControlState(m_axis) / (m_positive ? 1.0 : -1.0));
}
-
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
index 14d885ff94..1ba9022f9d 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.h
@@ -6,93 +6,98 @@
#include <windows.h>
-#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
+#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace DInput
{
-
void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND _hwnd);
class KeyboardMouse : public Core::Device
{
private:
- struct State
- {
- BYTE keyboard[256];
- DIMOUSESTATE2 mouse;
- struct
- {
- ControlState x, y;
- } cursor;
- };
-
- class Key : public Input
- {
- public:
- Key(u8 index, const BYTE& key) : m_key(key), m_index(index) {}
- std::string GetName() const override;
- ControlState GetState() const override;
- private:
- const BYTE& m_key;
- const u8 m_index;
- };
-
- class Button : public Input
- {
- public:
- Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
- std::string GetName() const override;
- ControlState GetState() const override;
- private:
- const BYTE& m_button;
- const u8 m_index;
- };
-
- class Axis : public Input
- {
- public:
- Axis(u8 index, const LONG& axis, LONG range) : m_axis(axis), m_range(range), m_index(index) {}
- std::string GetName() const override;
- ControlState GetState() const override;
- private:
- const LONG& m_axis;
- const LONG m_range;
- const u8 m_index;
- };
-
- class Cursor : public Input
- {
- public:
- Cursor(u8 index, const ControlState& axis, const bool positive) : m_axis(axis), m_index(index), m_positive(positive) {}
- std::string GetName() const override;
- bool IsDetectable() override { return false; }
- ControlState GetState() const override;
- private:
- const ControlState& m_axis;
- const u8 m_index;
- const bool m_positive;
- };
+ struct State
+ {
+ BYTE keyboard[256];
+ DIMOUSESTATE2 mouse;
+ struct
+ {
+ ControlState x, y;
+ } cursor;
+ };
+
+ class Key : public Input
+ {
+ public:
+ Key(u8 index, const BYTE& key) : m_key(key), m_index(index) {}
+ std::string GetName() const override;
+ ControlState GetState() const override;
+
+ private:
+ const BYTE& m_key;
+ const u8 m_index;
+ };
+
+ class Button : public Input
+ {
+ public:
+ Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
+ std::string GetName() const override;
+ ControlState GetState() const override;
+
+ private:
+ const BYTE& m_button;
+ const u8 m_index;
+ };
+
+ class Axis : public Input
+ {
+ public:
+ Axis(u8 index, const LONG& axis, LONG range) : m_axis(axis), m_range(range), m_index(index) {}
+ std::string GetName() const override;
+ ControlState GetState() const override;
+
+ private:
+ const LONG& m_axis;
+ const LONG m_range;
+ const u8 m_index;
+ };
+
+ class Cursor : public Input
+ {
+ public:
+ Cursor(u8 index, const ControlState& axis, const bool positive)
+ : m_axis(axis), m_index(index), m_positive(positive)
+ {
+ }
+ std::string GetName() const override;
+ bool IsDetectable() override { return false; }
+ ControlState GetState() const override;
+
+ private:
+ const ControlState& m_axis;
+ const u8 m_index;
+ const bool m_positive;
+ };
public:
- void UpdateInput() override;
+ void UpdateInput() override;
- KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device);
- ~KeyboardMouse();
+ KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device);
+ ~KeyboardMouse();
- std::string GetName() const override;
- int GetId() const override;
- std::string GetSource() const override;
+ std::string GetName() const override;
+ int GetId() const override;
+ std::string GetSource() const override;
private:
- const LPDIRECTINPUTDEVICE8 m_kb_device;
- const LPDIRECTINPUTDEVICE8 m_mo_device;
+ const LPDIRECTINPUTDEVICE8 m_kb_device;
+ const LPDIRECTINPUTDEVICE8 m_mo_device;
- DWORD m_last_update;
- State m_state_in;
+ DWORD m_last_update;
+ State m_state_in;
};
-
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h b/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h
index 6802fd7888..2ac38a86fe 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/NamedKeys.h
@@ -2,147 +2,40 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-{ DIK_A, "A" },
-{ DIK_B, "B" },
-{ DIK_C, "C" },
-{ DIK_D, "D" },
-{ DIK_E, "E" },
-{ DIK_F, "F" },
-{ DIK_G, "G" },
-{ DIK_H, "H" },
-{ DIK_I, "I" },
-{ DIK_J, "J" },
-{ DIK_K, "K" },
-{ DIK_L, "L" },
-{ DIK_M, "M" },
-{ DIK_N, "N" },
-{ DIK_O, "O" },
-{ DIK_P, "P" },
-{ DIK_Q, "Q" },
-{ DIK_R, "R" },
-{ DIK_S, "S" },
-{ DIK_T, "T" },
-{ DIK_U, "U" },
-{ DIK_V, "V" },
-{ DIK_W, "W" },
-{ DIK_X, "X" },
-{ DIK_Y, "Y" },
-{ DIK_Z, "Z" },
-{ DIK_0, "0" },
-{ DIK_1, "1" },
-{ DIK_2, "2" },
-{ DIK_3, "3" },
-{ DIK_4, "4" },
-{ DIK_5, "5" },
-{ DIK_6, "6" },
-{ DIK_7, "7" },
-{ DIK_8, "8" },
-{ DIK_9, "9" },
-{ DIK_UP, "UP" },
-{ DIK_DOWN, "DOWN" },
-{ DIK_LEFT, "LEFT" },
-{ DIK_RIGHT, "RIGHT" },
-{ DIK_ABNT_C1, "ABNT_C1" },
-{ DIK_ABNT_C2, "ABNT_C2" },
-{ DIK_ADD, "ADD" },
-{ DIK_APOSTROPHE, "APOSTROPHE" },
-{ DIK_APPS, "APPS" },
-{ DIK_AT, "AT" },
-{ DIK_AX, "AX" },
-{ DIK_BACK, "BACK" },
-{ DIK_BACKSLASH, "BACKSLASH" },
-{ DIK_CALCULATOR, "CALCULATOR" },
-{ DIK_CAPITAL, "CAPITAL" },
-{ DIK_COLON, "COLON" },
-{ DIK_COMMA, "COMMA" },
-{ DIK_CONVERT, "CONVERT" },
-{ DIK_DECIMAL, "DECIMAL" },
-{ DIK_DELETE, "DELETE" },
-{ DIK_DIVIDE, "DIVIDE" },
-{ DIK_EQUALS, "EQUALS" },
-{ DIK_ESCAPE, "ESCAPE" },
-{ DIK_F1, "F1" },
-{ DIK_F2, "F2" },
-{ DIK_F3, "F3" },
-{ DIK_F4, "F4" },
-{ DIK_F5, "F5" },
-{ DIK_F6, "F6" },
-{ DIK_F7, "F7" },
-{ DIK_F8, "F8" },
-{ DIK_F9, "F9" },
-{ DIK_F10, "F10" },
-{ DIK_F11, "F11" },
-{ DIK_F12, "F12" },
-{ DIK_F13, "F13" },
-{ DIK_F14, "F14" },
-{ DIK_F15, "F15" },
-{ DIK_GRAVE, "GRAVE" },
-{ DIK_HOME, "HOME" },
-{ DIK_END, "END" },
-{ DIK_INSERT, "INSERT" },
-{ DIK_KANA, "KANA" },
-{ DIK_KANJI, "KANJI" },
-{ DIK_MAIL, "MAIL" },
-{ DIK_MEDIASELECT, "MEDIASELECT" },
-{ DIK_MEDIASTOP, "MEDIASTOP" },
-{ DIK_MINUS, "MINUS" },
-{ DIK_MULTIPLY, "MULTIPLY" },
-{ DIK_MUTE, "MUTE" },
-{ DIK_MYCOMPUTER, "MYCOMPUTER" },
-{ DIK_NEXTTRACK, "NEXTTRACK" },
-{ DIK_NOCONVERT, "NOCONVERT" },
-{ DIK_NUMLOCK, "NUMLOCK" },
-{ DIK_NUMPAD0, "NUMPAD0" },
-{ DIK_NUMPAD1, "NUMPAD1" },
-{ DIK_NUMPAD2, "NUMPAD2" },
-{ DIK_NUMPAD3, "NUMPAD3" },
-{ DIK_NUMPAD4, "NUMPAD4" },
-{ DIK_NUMPAD5, "NUMPAD5" },
-{ DIK_NUMPAD6, "NUMPAD6" },
-{ DIK_NUMPAD7, "NUMPAD7" },
-{ DIK_NUMPAD8, "NUMPAD8" },
-{ DIK_NUMPAD9, "NUMPAD9" },
-{ DIK_NUMPADCOMMA, "NUMPADCOMMA" },
-{ DIK_NUMPADENTER, "NUMPADENTER" },
-{ DIK_NUMPADEQUALS, "NUMPADEQUALS" },
-{ DIK_OEM_102, "OEM_102" },
-{ DIK_PAUSE, "PAUSE" },
-{ DIK_PERIOD, "PERIOD" },
-{ DIK_PLAYPAUSE, "PLAYPAUSE" },
-{ DIK_POWER, "POWER" },
-{ DIK_PREVTRACK, "PREVTRACK" },
-{ DIK_PRIOR, "PRIOR" },
-{ DIK_NEXT, "NEXT" },
-{ DIK_RETURN, "RETURN" },
-{ DIK_LBRACKET, "LBRACKET" },
-{ DIK_RBRACKET, "RBRACKET" },
-{ DIK_LCONTROL, "LCONTROL" },
-{ DIK_RCONTROL, "RCONTROL" },
-{ DIK_LMENU, "LMENU" },
-{ DIK_RMENU, "RMENU" },
-{ DIK_LSHIFT, "LSHIFT" },
-{ DIK_RSHIFT, "RSHIFT" },
-{ DIK_LWIN, "LWIN" },
-{ DIK_RWIN, "RWIN" },
-{ DIK_SCROLL, "SCROLL" },
-{ DIK_SEMICOLON, "SEMICOLON" },
-{ DIK_SLASH, "SLASH" },
-{ DIK_SLEEP, "SLEEP" },
-{ DIK_SPACE, "SPACE" },
-{ DIK_STOP, "STOP" },
-{ DIK_SUBTRACT, "SUBTRACT" },
-{ DIK_SYSRQ, "SYSRQ" },
-{ DIK_TAB, "TAB" },
-{ DIK_UNDERLINE, "UNDERLINE" },
-{ DIK_UNLABELED, "UNLABELED" },
-{ DIK_VOLUMEDOWN, "VOLUMEDOWN" },
-{ DIK_VOLUMEUP, "VOLUMEUP" },
-{ DIK_WAKE, "WAKE" },
-{ DIK_WEBBACK, "WEBBACK" },
-{ DIK_WEBFAVORITES, "WEBFAVORITES" },
-{ DIK_WEBFORWARD, "WEBFORWARD" },
-{ DIK_WEBHOME, "WEBHOME" },
-{ DIK_WEBREFRESH, "WEBREFRESH" },
-{ DIK_WEBSEARCH, "WEBSEARCH" },
-{ DIK_WEBSTOP, "WEBSTOP" },
-{ DIK_YEN, "YEN" },
+{DIK_A, "A"}, {DIK_B, "B"}, {DIK_C, "C"}, {DIK_D, "D"}, {DIK_E, "E"}, {DIK_F, "F"}, {DIK_G, "G"},
+ {DIK_H, "H"}, {DIK_I, "I"}, {DIK_J, "J"}, {DIK_K, "K"}, {DIK_L, "L"}, {DIK_M, "M"},
+ {DIK_N, "N"}, {DIK_O, "O"}, {DIK_P, "P"}, {DIK_Q, "Q"}, {DIK_R, "R"}, {DIK_S, "S"},
+ {DIK_T, "T"}, {DIK_U, "U"}, {DIK_V, "V"}, {DIK_W, "W"}, {DIK_X, "X"}, {DIK_Y, "Y"},
+ {DIK_Z, "Z"}, {DIK_0, "0"}, {DIK_1, "1"}, {DIK_2, "2"}, {DIK_3, "3"}, {DIK_4, "4"},
+ {DIK_5, "5"}, {DIK_6, "6"}, {DIK_7, "7"}, {DIK_8, "8"}, {DIK_9, "9"}, {DIK_UP, "UP"},
+ {DIK_DOWN, "DOWN"}, {DIK_LEFT, "LEFT"}, {DIK_RIGHT, "RIGHT"}, {DIK_ABNT_C1, "ABNT_C1"},
+ {DIK_ABNT_C2, "ABNT_C2"}, {DIK_ADD, "ADD"}, {DIK_APOSTROPHE, "APOSTROPHE"}, {DIK_APPS, "APPS"},
+ {DIK_AT, "AT"}, {DIK_AX, "AX"}, {DIK_BACK, "BACK"}, {DIK_BACKSLASH, "BACKSLASH"},
+ {DIK_CALCULATOR, "CALCULATOR"}, {DIK_CAPITAL, "CAPITAL"}, {DIK_COLON, "COLON"},
+ {DIK_COMMA, "COMMA"}, {DIK_CONVERT, "CONVERT"}, {DIK_DECIMAL, "DECIMAL"},
+ {DIK_DELETE, "DELETE"}, {DIK_DIVIDE, "DIVIDE"}, {DIK_EQUALS, "EQUALS"}, {DIK_ESCAPE, "ESCAPE"},
+ {DIK_F1, "F1"}, {DIK_F2, "F2"}, {DIK_F3, "F3"}, {DIK_F4, "F4"}, {DIK_F5, "F5"}, {DIK_F6, "F6"},
+ {DIK_F7, "F7"}, {DIK_F8, "F8"}, {DIK_F9, "F9"}, {DIK_F10, "F10"}, {DIK_F11, "F11"},
+ {DIK_F12, "F12"}, {DIK_F13, "F13"}, {DIK_F14, "F14"}, {DIK_F15, "F15"}, {DIK_GRAVE, "GRAVE"},
+ {DIK_HOME, "HOME"}, {DIK_END, "END"}, {DIK_INSERT, "INSERT"}, {DIK_KANA, "KANA"},
+ {DIK_KANJI, "KANJI"}, {DIK_MAIL, "MAIL"}, {DIK_MEDIASELECT, "MEDIASELECT"},
+ {DIK_MEDIASTOP, "MEDIASTOP"}, {DIK_MINUS, "MINUS"}, {DIK_MULTIPLY, "MULTIPLY"},
+ {DIK_MUTE, "MUTE"}, {DIK_MYCOMPUTER, "MYCOMPUTER"}, {DIK_NEXTTRACK, "NEXTTRACK"},
+ {DIK_NOCONVERT, "NOCONVERT"}, {DIK_NUMLOCK, "NUMLOCK"}, {DIK_NUMPAD0, "NUMPAD0"},
+ {DIK_NUMPAD1, "NUMPAD1"}, {DIK_NUMPAD2, "NUMPAD2"}, {DIK_NUMPAD3, "NUMPAD3"},
+ {DIK_NUMPAD4, "NUMPAD4"}, {DIK_NUMPAD5, "NUMPAD5"}, {DIK_NUMPAD6, "NUMPAD6"},
+ {DIK_NUMPAD7, "NUMPAD7"}, {DIK_NUMPAD8, "NUMPAD8"}, {DIK_NUMPAD9, "NUMPAD9"},
+ {DIK_NUMPADCOMMA, "NUMPADCOMMA"}, {DIK_NUMPADENTER, "NUMPADENTER"},
+ {DIK_NUMPADEQUALS, "NUMPADEQUALS"}, {DIK_OEM_102, "OEM_102"}, {DIK_PAUSE, "PAUSE"},
+ {DIK_PERIOD, "PERIOD"}, {DIK_PLAYPAUSE, "PLAYPAUSE"}, {DIK_POWER, "POWER"},
+ {DIK_PREVTRACK, "PREVTRACK"}, {DIK_PRIOR, "PRIOR"}, {DIK_NEXT, "NEXT"}, {DIK_RETURN, "RETURN"},
+ {DIK_LBRACKET, "LBRACKET"}, {DIK_RBRACKET, "RBRACKET"}, {DIK_LCONTROL, "LCONTROL"},
+ {DIK_RCONTROL, "RCONTROL"}, {DIK_LMENU, "LMENU"}, {DIK_RMENU, "RMENU"}, {DIK_LSHIFT, "LSHIFT"},
+ {DIK_RSHIFT, "RSHIFT"}, {DIK_LWIN, "LWIN"}, {DIK_RWIN, "RWIN"}, {DIK_SCROLL, "SCROLL"},
+ {DIK_SEMICOLON, "SEMICOLON"}, {DIK_SLASH, "SLASH"}, {DIK_SLEEP, "SLEEP"}, {DIK_SPACE, "SPACE"},
+ {DIK_STOP, "STOP"}, {DIK_SUBTRACT, "SUBTRACT"}, {DIK_SYSRQ, "SYSRQ"}, {DIK_TAB, "TAB"},
+ {DIK_UNDERLINE, "UNDERLINE"}, {DIK_UNLABELED, "UNLABELED"}, {DIK_VOLUMEDOWN, "VOLUMEDOWN"},
+ {DIK_VOLUMEUP, "VOLUMEUP"}, {DIK_WAKE, "WAKE"}, {DIK_WEBBACK, "WEBBACK"},
+ {DIK_WEBFAVORITES, "WEBFAVORITES"}, {DIK_WEBFORWARD, "WEBFORWARD"}, {DIK_WEBHOME, "WEBHOME"},
+ {DIK_WEBREFRESH, "WEBREFRESH"}, {DIK_WEBSEARCH, "WEBSEARCH"}, {DIK_WEBSTOP, "WEBSTOP"},
+ {DIK_YEN, "YEN"},
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.cpp
index aedfc5dc44..d6f1cab257 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.cpp
@@ -5,118 +5,127 @@
// This function is contained in a separate file because WbemIdl.h pulls in files which break on
// /Zc:strictStrings, so this compilation unit is compiled without /Zc:strictStrings.
-#include <vector>
#include <WbemIdl.h>
#include <Windows.h>
+#include <vector>
-#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=nullptr; } }
+#define SAFE_RELEASE(p) \
+ { \
+ if (p) \
+ { \
+ (p)->Release(); \
+ (p) = nullptr; \
+ } \
+ }
namespace ciface
{
namespace DInput
{
-
//-----------------------------------------------------------------------------
// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector,
// faster than checking all the devices for each DirectInput device, like MSDN says to do
//-----------------------------------------------------------------------------
void GetXInputGUIDS(std::vector<DWORD>* guids)
{
- IWbemLocator* pIWbemLocator = nullptr;
- IEnumWbemClassObject* pEnumDevices = nullptr;
- IWbemClassObject* pDevices[20] = {0};
- IWbemServices* pIWbemServices = nullptr;
- BSTR bstrNamespace = nullptr;
- BSTR bstrDeviceID = nullptr;
- BSTR bstrClassName = nullptr;
- DWORD uReturned = 0;
- VARIANT var;
- HRESULT hr;
-
- // CoInit if needed
- hr = CoInitialize(nullptr);
- bool bCleanupCOM = SUCCEEDED(hr);
-
- // Create WMI
- hr = CoCreateInstance(__uuidof(WbemLocator),
- nullptr,
- CLSCTX_INPROC_SERVER,
- __uuidof(IWbemLocator),
- (LPVOID*) &pIWbemLocator);
- if (FAILED(hr) || pIWbemLocator == nullptr)
- goto LCleanup;
-
- bstrNamespace = SysAllocString(L"\\\\.\\root\\cimv2"); if (bstrNamespace == nullptr) goto LCleanup;
- bstrClassName = SysAllocString(L"Win32_PNPEntity"); if (bstrClassName == nullptr) goto LCleanup;
- bstrDeviceID = SysAllocString(L"DeviceID"); if (bstrDeviceID == nullptr) goto LCleanup;
-
- // Connect to WMI
- hr = pIWbemLocator->ConnectServer(bstrNamespace, nullptr, nullptr, 0L, 0L, nullptr, nullptr, &pIWbemServices);
- if (FAILED(hr) || pIWbemServices == nullptr)
- goto LCleanup;
-
- // Switch security level to IMPERSONATE.
- CoSetProxyBlanket(pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, nullptr,
- RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, nullptr, EOAC_NONE);
-
- hr = pIWbemServices->CreateInstanceEnum(bstrClassName, 0, nullptr, &pEnumDevices);
- if (FAILED(hr) || pEnumDevices == nullptr)
- goto LCleanup;
-
- // Loop over all devices
- while (true)
- {
- // Get 20 at a time
- hr = pEnumDevices->Next(10000, 20, pDevices, &uReturned);
- if (FAILED(hr) || uReturned == 0)
- break;
-
- for (UINT iDevice = 0; iDevice < uReturned; ++iDevice)
- {
- // For each device, get its device ID
- hr = pDevices[iDevice]->Get(bstrDeviceID, 0L, &var, nullptr, nullptr);
- if (SUCCEEDED(hr) && var.vt == VT_BSTR && var.bstrVal != nullptr)
- {
- // Check if the device ID contains "IG_". If it does, then it's an XInput device
- // This information can not be found from DirectInput
- if (wcsstr(var.bstrVal, L"IG_"))
- {
- // If it does, then get the VID/PID from var.bstrVal
- DWORD dwPid = 0, dwVid = 0;
- WCHAR* strVid = wcsstr(var.bstrVal, L"VID_");
- if (strVid && swscanf(strVid, L"VID_%4X", &dwVid) != 1)
- dwVid = 0;
- WCHAR* strPid = wcsstr(var.bstrVal, L"PID_");
- if (strPid && swscanf(strPid, L"PID_%4X", &dwPid) != 1)
- dwPid = 0;
-
- // Compare the VID/PID to the DInput device
- DWORD dwVidPid = MAKELONG(dwVid, dwPid);
- guids->push_back(dwVidPid);
- //bIsXinputDevice = true;
- }
- }
- SAFE_RELEASE(pDevices[iDevice]);
- }
- }
+ IWbemLocator* pIWbemLocator = nullptr;
+ IEnumWbemClassObject* pEnumDevices = nullptr;
+ IWbemClassObject* pDevices[20] = {0};
+ IWbemServices* pIWbemServices = nullptr;
+ BSTR bstrNamespace = nullptr;
+ BSTR bstrDeviceID = nullptr;
+ BSTR bstrClassName = nullptr;
+ DWORD uReturned = 0;
+ VARIANT var;
+ HRESULT hr;
+
+ // CoInit if needed
+ hr = CoInitialize(nullptr);
+ bool bCleanupCOM = SUCCEEDED(hr);
+
+ // Create WMI
+ hr = CoCreateInstance(__uuidof(WbemLocator), nullptr, CLSCTX_INPROC_SERVER,
+ __uuidof(IWbemLocator), (LPVOID*)&pIWbemLocator);
+ if (FAILED(hr) || pIWbemLocator == nullptr)
+ goto LCleanup;
+
+ bstrNamespace = SysAllocString(L"\\\\.\\root\\cimv2");
+ if (bstrNamespace == nullptr)
+ goto LCleanup;
+ bstrClassName = SysAllocString(L"Win32_PNPEntity");
+ if (bstrClassName == nullptr)
+ goto LCleanup;
+ bstrDeviceID = SysAllocString(L"DeviceID");
+ if (bstrDeviceID == nullptr)
+ goto LCleanup;
+
+ // Connect to WMI
+ hr = pIWbemLocator->ConnectServer(bstrNamespace, nullptr, nullptr, 0L, 0L, nullptr, nullptr,
+ &pIWbemServices);
+ if (FAILED(hr) || pIWbemServices == nullptr)
+ goto LCleanup;
+
+ // Switch security level to IMPERSONATE.
+ CoSetProxyBlanket(pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, nullptr,
+ RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, nullptr, EOAC_NONE);
+
+ hr = pIWbemServices->CreateInstanceEnum(bstrClassName, 0, nullptr, &pEnumDevices);
+ if (FAILED(hr) || pEnumDevices == nullptr)
+ goto LCleanup;
+
+ // Loop over all devices
+ while (true)
+ {
+ // Get 20 at a time
+ hr = pEnumDevices->Next(10000, 20, pDevices, &uReturned);
+ if (FAILED(hr) || uReturned == 0)
+ break;
+
+ for (UINT iDevice = 0; iDevice < uReturned; ++iDevice)
+ {
+ // For each device, get its device ID
+ hr = pDevices[iDevice]->Get(bstrDeviceID, 0L, &var, nullptr, nullptr);
+ if (SUCCEEDED(hr) && var.vt == VT_BSTR && var.bstrVal != nullptr)
+ {
+ // Check if the device ID contains "IG_". If it does, then it's an XInput device
+ // This information can not be found from DirectInput
+ if (wcsstr(var.bstrVal, L"IG_"))
+ {
+ // If it does, then get the VID/PID from var.bstrVal
+ DWORD dwPid = 0, dwVid = 0;
+ WCHAR* strVid = wcsstr(var.bstrVal, L"VID_");
+ if (strVid && swscanf(strVid, L"VID_%4X", &dwVid) != 1)
+ dwVid = 0;
+ WCHAR* strPid = wcsstr(var.bstrVal, L"PID_");
+ if (strPid && swscanf(strPid, L"PID_%4X", &dwPid) != 1)
+ dwPid = 0;
+
+ // Compare the VID/PID to the DInput device
+ DWORD dwVidPid = MAKELONG(dwVid, dwPid);
+ guids->push_back(dwVidPid);
+ // bIsXinputDevice = true;
+ }
+ }
+ SAFE_RELEASE(pDevices[iDevice]);
+ }
+ }
LCleanup:
- if (bstrNamespace)
- SysFreeString(bstrNamespace);
- if (bstrDeviceID)
- SysFreeString(bstrDeviceID);
- if (bstrClassName)
- SysFreeString(bstrClassName);
- for (UINT iDevice = 0; iDevice < 20; iDevice++)
- SAFE_RELEASE(pDevices[iDevice]);
- SAFE_RELEASE(pEnumDevices);
- SAFE_RELEASE(pIWbemLocator);
- SAFE_RELEASE(pIWbemServices);
-
- if (bCleanupCOM)
- CoUninitialize();
+ if (bstrNamespace)
+ SysFreeString(bstrNamespace);
+ if (bstrDeviceID)
+ SysFreeString(bstrDeviceID);
+ if (bstrClassName)
+ SysFreeString(bstrClassName);
+ for (UINT iDevice = 0; iDevice < 20; iDevice++)
+ SAFE_RELEASE(pDevices[iDevice]);
+ SAFE_RELEASE(pEnumDevices);
+ SAFE_RELEASE(pIWbemLocator);
+ SAFE_RELEASE(pIWbemServices);
+
+ if (bCleanupCOM)
+ CoUninitialize();
}
-
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.h b/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.h
index 6506dd156e..be075deb9b 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.h
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/XInputFilter.h
@@ -4,15 +4,13 @@
#pragma once
-#include <vector>
#include <Windows.h>
+#include <vector>
namespace ciface
{
namespace DInput
{
-
void GetXInputGUIDS(std::vector<DWORD>* guids);
-
}
}