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authorFilippo Tarpini <filippotarpini@hotmail.it>2021-01-02 18:33:13 +0200
committerGitHub <noreply@github.com>2021-01-02 18:33:13 +0200
commit5a5c815ff037b4520d2ef90581b080d5d78e4b4f (patch)
tree71f8abcad642c241033a3f13260d75344afa9548 /Source/Core/InputCommon/ControllerInterface/DInput
parent75f35393c33a06dda4b92f22d9634a92142145f3 (diff)
Fix DInput cursor going to +infinite if the window size was 0
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
index 5aca9f5280..e5e10802cc 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
@@ -126,9 +126,9 @@ void KeyboardMouse::UpdateCursorInput()
RECT rect;
GetClientRect(m_hwnd, &rect);
- // Width and height are the size of the rendering window.
- const auto win_width = rect.right - rect.left;
- const auto win_height = rect.bottom - rect.top;
+ // Width and height are the size of the rendering window. They could be 0
+ const auto win_width = std::max(rect.right - rect.left, 1l);
+ const auto win_height = std::max(rect.bottom - rect.top, 1l);
const auto window_scale = g_controller_interface.GetWindowInputScale();