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authorMatthew Parlane <parlane@gmail.com>2013-11-15 13:00:38 +1300
committerMatthew Parlane <parlane@gmail.com>2013-11-15 13:00:38 +1300
commit033ed9477e9e2319df449b1e310de96e5c371968 (patch)
treef746948015cb1e6c1e39d63b420f7ef282235360 /Source/Core/InputCommon/ControllerInterface/Device.cpp
parent2703cae8d3847f826c88cce4622b75c2fd725795 (diff)
Reworked Screenshot saving.
Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3D no longer depends on zlib and png.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Device.cpp')
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