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| author | Matthew Parlane <parlane@gmail.com> | 2013-11-15 13:00:38 +1300 |
|---|---|---|
| committer | Matthew Parlane <parlane@gmail.com> | 2013-11-15 13:00:38 +1300 |
| commit | 033ed9477e9e2319df449b1e310de96e5c371968 (patch) | |
| tree | f746948015cb1e6c1e39d63b420f7ef282235360 /Source/Core/InputCommon/ControllerInterface/Device.cpp | |
| parent | 2703cae8d3847f826c88cce4622b75c2fd725795 (diff) | |
Reworked Screenshot saving.
Now OGL doesn't rely on WX for PNG saving.
FlipImageData supports (pixel data len > 3) now.
TextureToPng is now in ImageWrite.cpp/h
Video Common depends on zlib and png.
D3D no longer depends on zlib and png.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Device.cpp')
0 files changed, 0 insertions, 0 deletions
