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| author | Lioncash <mathew1800@gmail.com> | 2019-05-27 12:33:46 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-05-27 12:33:50 -0400 |
| commit | 57701cd988c3c88cc0a9295f2ad2c55c5b29dc82 (patch) | |
| tree | 4e0aa24f21accb8410acba1f049a3f73f5a0ee0a /Source/Core/InputCommon/ControllerInterface/Device.cpp | |
| parent | 204af41e735c7c107d228e043488c2f891a03547 (diff) | |
UICommon/ResourcePack: Make TEXTURE_PATH a regular array
Same behavior, only it doesn't unnecessarily store a pointer in the
executable. While we're at it, make it constexpr and move it into the
namespace.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Device.cpp')
0 files changed, 0 insertions, 0 deletions
