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authorEmptyChaos <EmptyChaos@users.noreply.github.com>2016-04-22 10:42:16 +0000
committerEmptyChaos <EmptyChaos@users.noreply.github.com>2016-05-29 23:33:24 +1000
commit6ab1b2747714179783d0a2946acc9408eef2d950 (patch)
tree0e1d1640c93a8805744a786f40a995dbdf7a2321 /Source/Core/InputCommon/ControllerInterface/Device.cpp
parent25b072ff2ba6839b300b05a45ce76e94d84ded32 (diff)
ActionReplay: UI Consistency and Cleanup
Cleanup code style. Move ActionReplay code->INI saving into ActionReplay namespace. Threadsafety Cleanup: ActionReplay is accessed from the Host, Emu and CPU Threads so the internal storage needs to be protected by a lock to prevent vectors/strings being deleted/moved while in use by the CPU Thread. UI Consistency: Make ARCodes behave like Gecko Codes - only apply changes when Apply is pressed. Save changes to INI from CheatsWindow. ISOProperties/CheatsWindow now synchronize with each other.
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