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authorJasper St. Pierre <jstpierre@mecheye.net>2014-07-16 10:21:22 -0400
committerJasper St. Pierre <jstpierre@mecheye.net>2014-07-16 10:26:06 -0400
commitee087f595343ff258ef7a85eea2b59b5ba2790e3 (patch)
tree568d1edf92d5d47b0098f62f3e661c1cd996931d /Source/Core/InputCommon/ControllerInterface/Device.cpp
parent6937f7cbde6b2fa64b3c4b56e1acfcd90de4c632 (diff)
Revert "Frame: Fix RendererHasFocus"
This reverts commit ff918df88991710d58d983aa2e5dbcf03f2064ab. This changed it from "RendererHasFocus" to "UIHasFocus", which is wrong. Specifically, it broke for non-Render to Main Window cases where the renderer window isn't managed by wx. It also broke the pending exclusive fullscreen support, which checks this function to determine if the renderer is on top so it can full-screen it. We'll add a new hook, "UIHasFocus", in the next commit.
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