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| author | JosJuice <josjuice@gmail.com> | 2019-10-27 19:03:10 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2019-10-29 18:32:43 +0100 |
| commit | 379f264aa8b7dce66f68cf38bfafa57616f3804e (patch) | |
| tree | 8df748d232c96a9a34f8052897f18c5d432356d4 /Source/Core/InputCommon/ControllerInterface/DualShockUDPClient | |
| parent | 0dbb58112a2e85d558f7c455c5140e073c5d49df (diff) | |
Disable render to main when using batch mode
https://bugs.dolphin-emu.org/issues/11888
This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DualShockUDPClient')
0 files changed, 0 insertions, 0 deletions
